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Searched refs:check_texture_buffer_target (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dteximage.c6383 check_texture_buffer_target(struct gl_context *ctx, GLenum target, in check_texture_buffer_target() function
6457 if (!check_texture_buffer_target(ctx, target, "glTexBuffer", false)) in _mesa_TexBuffer()
6489 if (!check_texture_buffer_target(ctx, target, "glTexBufferRange", false)) in _mesa_TexBufferRange()
6538 if (!check_texture_buffer_target(ctx, target, "glTextureBufferRangeEXT", true)) in _mesa_TextureBufferRangeEXT()
6588 if (!check_texture_buffer_target(ctx, texObj->Target, "glTextureBuffer", true)) in _mesa_TextureBuffer()
6617 !check_texture_buffer_target(ctx, texObj->Target, "glTextureBufferEXT", true)) in _mesa_TextureBufferEXT()
6647 !check_texture_buffer_target(ctx, texObj->Target, "glMultiTexBufferEXT", false)) in _mesa_MultiTexBufferEXT()
6691 if (!check_texture_buffer_target(ctx, texObj->Target, in _mesa_TextureBufferRange()