Searched refs:check_texture_buffer_target (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | teximage.c | 6383 check_texture_buffer_target(struct gl_context *ctx, GLenum target, in check_texture_buffer_target() function 6457 if (!check_texture_buffer_target(ctx, target, "glTexBuffer", false)) in _mesa_TexBuffer() 6489 if (!check_texture_buffer_target(ctx, target, "glTexBufferRange", false)) in _mesa_TexBufferRange() 6538 if (!check_texture_buffer_target(ctx, target, "glTextureBufferRangeEXT", true)) in _mesa_TextureBufferRangeEXT() 6588 if (!check_texture_buffer_target(ctx, texObj->Target, "glTextureBuffer", true)) in _mesa_TextureBuffer() 6617 !check_texture_buffer_target(ctx, texObj->Target, "glTextureBufferEXT", true)) in _mesa_TextureBufferEXT() 6647 !check_texture_buffer_target(ctx, texObj->Target, "glMultiTexBufferEXT", false)) in _mesa_MultiTexBufferEXT() 6691 if (!check_texture_buffer_target(ctx, texObj->Target, in _mesa_TextureBufferRange()
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