/third_party/mesa3d/src/amd/vulkan/ |
D | radv_nir_lower_ray_queries.c | 160 struct ray_query_intersection_vars closest; member 247 dst->closest = in init_ray_query_vars() 281 rq_copy_var(b, index, vars->closest.barycentrics, vars->candidate.barycentrics, 0x3); in copy_candidate_to_closest() 282 rq_copy_var(b, index, vars->closest.custom_instance_and_mask, in copy_candidate_to_closest() 284 rq_copy_var(b, index, vars->closest.geometry_id_and_flags, vars->candidate.geometry_id_and_flags, in copy_candidate_to_closest() 286 rq_copy_var(b, index, vars->closest.instance_addr, vars->candidate.instance_addr, 0x1); in copy_candidate_to_closest() 287 rq_copy_var(b, index, vars->closest.instance_id, vars->candidate.instance_id, 0x1); in copy_candidate_to_closest() 288 rq_copy_var(b, index, vars->closest.intersection_type, vars->candidate.intersection_type, 0x1); in copy_candidate_to_closest() 289 rq_copy_var(b, index, vars->closest.opaque, vars->candidate.opaque, 0x1); in copy_candidate_to_closest() 290 rq_copy_var(b, index, vars->closest.frontface, vars->candidate.frontface, 0x1); in copy_candidate_to_closest() [all …]
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/third_party/node/deps/npm/node_modules/fastest-levenshtein/ |
D | mod.js | 3 exports.distance = exports.closest = void 0; 130 var closest = function (str, arr) { function 142 exports.closest = closest;
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D | test.js | 1 var _a = require("./mod.js"), closest = _a.closest, distance = _a.distance; variable
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/third_party/ffmpeg/libavfilter/ |
D | vsrc_mandelbrot.c | 362 double closest=9999; in draw_mandelbrot() local 365 if(SQR(s->zyklus[j][0]) + SQR(s->zyklus[j][1]) < closest){ in draw_mandelbrot() 366 closest= SQR(s->zyklus[j][0]) + SQR(s->zyklus[j][1]); in draw_mandelbrot() 369 closest = sqrt(closest); in draw_mandelbrot() 370 …c= lrintf((s->zyklus[closest_index][0]/closest+1)*127+dv) + lrintf((s->zyklus[closest_index][1]/cl… in draw_mandelbrot()
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/third_party/glslang/Test/baseResults/ |
D | spv.ext.ClosestHitShader_Errors.rchit.out | 5 ERROR: 0:11: 'terminateRayEXT' : not supported in this stage: closest-hit 6 ERROR: 0:12: 'ignoreIntersectionEXT' : not supported in this stage: closest-hit
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/third_party/skia/src/pathops/ |
D | SkIntersections.cpp | 12 int closest = -1; in closestTo() local 22 closest = index; in closestTo() 25 return closest; in closestTo()
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D | SkPathOpsTSect.cpp | 105 double closest = DBL_MAX; in closestBoundedT() local 110 if (closest > startDist) { in closestBoundedT() 111 closest = startDist; in closestBoundedT() 115 if (closest > endDist) { in closestBoundedT() 116 closest = endDist; in closestBoundedT() 1108 double closest = DBL_MAX; in linesIntersect() local 1120 if (closest > distSq) { in linesIntersect() 1121 closest = distSq; in linesIntersect() 1127 if (closest == DBL_MAX) { in linesIntersect() 2039 SkClosestSect closest; in BinarySearch() local [all …]
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/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/ |
D | raytraversal.txt | 204 . <<ray-closest-hit-determination>> 539 [[ray-closest-hit-determination]] 543 implementation must: track the closest confirmed hit until all geometries 551 set as the current closest hit. 554 * If [eq]#t = t~max~#, the candidate may: be set as the current closest 567 If a closest hit result was identified by <<ray-closest-hit-determination>>, 568 a closest hit has occurred, otherwise the final result is a miss. 571 For rays traced with code:OpTraceRayKHR, if a closest hit result was 572 identified, a <<shaders-closest-hit, closest hit shader>> is invoked from 579 code:SkipClosestHitShaderKHR, or if the <<shaders-closest-hit, closest hit [all …]
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D | raytraversal.adoc | 218 . <<ray-closest-hit-determination>> 642 [[ray-closest-hit-determination]] 646 implementation must: track the closest confirmed hit until all geometries 654 set as the current closest hit. 657 * If [eq]#t = t~max~#, the candidate may: be set as the current closest 670 If a closest hit result was identified by <<ray-closest-hit-determination>>, 671 a closest hit has occurred, otherwise the final result is a miss. 675 instructions which can: invoke a closest hit shader, if a closest hit result 676 was identified, a <<shaders-closest-hit, closest hit shader>> is invoked 684 code:SkipClosestHitShaderKHR, or if the <<shaders-closest-hit, closest hit [all …]
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/third_party/glfw/src/ |
D | context.c | 166 const _GLFWfbconfig* closest = NULL; in _glfwChooseFBConfig() local 299 closest = current; in _glfwChooseFBConfig() 305 closest = current; in _glfwChooseFBConfig() 309 if (current == closest) in _glfwChooseFBConfig() 317 return closest; in _glfwChooseFBConfig()
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D | egl_context.c | 94 const _GLFWfbconfig* closest; in chooseEGLConfig() local 163 closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); in chooseEGLConfig() 164 if (closest) in chooseEGLConfig() 165 *result = (EGLConfig) closest->handle; in chooseEGLConfig() 170 return closest != NULL; in chooseEGLConfig()
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D | glx_context.c | 54 const _GLFWfbconfig* closest; in chooseGLXFBConfig() local 122 closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); in chooseGLXFBConfig() 123 if (closest) in chooseGLXFBConfig() 124 *result = (GLXFBConfig) closest->handle; in chooseGLXFBConfig() 129 return closest != NULL; in chooseGLXFBConfig()
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D | wgl_context.c | 62 const _GLFWfbconfig* closest; in choosePixelFormat() local 203 closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); in choosePixelFormat() 204 if (!closest) in choosePixelFormat() 213 pixelFormat = (int) closest->handle; in choosePixelFormat()
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D | monitor.c | 233 const GLFWvidmode* closest = NULL; in _glfwChooseVideoMode() local 265 closest = current; in _glfwChooseVideoMode() 272 return closest; in _glfwChooseVideoMode()
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/third_party/libwebsockets/READMEs/ |
D | README.porting.md | 22 ## 2) Copy the closest platform dir in ./lib/plat 24 Wholesale copy the closest existing platform dir to `/lib/plat/myplatform` and
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/third_party/node/deps/npm/node_modules/fastest-levenshtein/esm/ |
D | mod.js | 126 const closest = (str, arr) => { function 138 export { closest, distance };
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/third_party/tzdata/ |
D | tzselect.8.txt | 21 closest to the location with geographical coordinates coord. 41 When -c is used, display the closest limit locations (default
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/third_party/skia/src/core/ |
D | SkEdgeClipper.cpp | 260 SkScalar closest = SK_ScalarMax; in mono_cubic_closestT() local 264 if (closest > dist) { in mono_cubic_closestT() 265 closest = dist; in mono_cubic_closestT() 271 } while (closest > 0.25f && lastT != t); in mono_cubic_closestT()
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/third_party/skia/third_party/externals/angle2/scripts/ |
D | vk_mandatory_format_support_capture_to_json.js | 53 $(this).closest("tr").find("td.halign-center").each(function() {
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_KHR_ray_tracing_pipeline.txt | 81 intersection, any-hit, closest hit, miss, and callable 280 closest hit, miss, intersection, and callable shader stages: 305 closest hit shaders, but in KHR_vulkan_glsl, gl_InstanceID is replaced 354 decorated as volatile in the ray generation, closest hit, miss,
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D | VK_KHR_ray_tracing_pipeline.adoc | 79 intersection, any-hit, closest hit, miss, and callable 279 closest hit, miss, intersection, and callable shader stages: 304 closest hit shaders, but in KHR_vulkan_glsl, gl_InstanceID is replaced with 366 decorated as volatile in the ray generation, closest hit, miss,
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D | VK_KHR_ray_tracing_position_fetch.adoc | 38 Then, if the hit is a triangle geometry, the shader (any-hit or closest hit
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D | VK_KHR_ray_tracing_maintenance1.adoc | 43 closest-hit and miss shader stages.
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/third_party/node/deps/npm/docs/content/commands/ |
D | npm-prefix.md | 17 Print the local prefix to standard output. This is the closest parent directory
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | README.md | 17 The `glInternalFormat` member of `angle::Format` represents the "closest" GL
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