Searched refs:colorAttachmentRange (Results 1 – 3 of 3) sorted by relevance
168 size_t colorAttachmentRange() const { return mColorAttachmentRange; } in colorAttachmentRange() function169 size_t depthStencilAttachmentIndex() const { return colorAttachmentRange(); } in depthStencilAttachmentIndex()
323 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeUnresolveSubpass()990 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeRenderPassFromDesc()1063 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeRenderPassFromDesc()2031 blendState.attachmentCount = static_cast<uint32_t>(mRenderPassDesc.colorAttachmentRange()); in initializePipeline()3550 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in addRenderPass()
2383 framebuffer->getRenderPassDesc().colorAttachmentRange())), in blitResolveImpl()