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Searched refs:colorMaskGreen (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp187 blendState.colorMaskGreen != mCurBlendState.colorMaskGreen || in syncState()
361 blendState.colorMaskGreen, blendState.colorMaskAlpha); in setBlendDepthRasterStates()
803 mCurBlendState.colorMaskGreen = true; in setColorMask()
820 mCurBlendState.colorMaskGreen = green; in setColorMask()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp120 mState.colorMaskGreen = true; in Context()
717 if(mState.colorMaskRed != red || mState.colorMaskGreen != green || in setColorMask()
721 mState.colorMaskGreen = green; in setColorMask()
731 (mState.colorMaskGreen ? 0x2 : 0) | in getColorMask()
1861 params[1] = mState.colorMaskGreen; in getBooleanv()
2977 …device->setColorWriteMask(i, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, m… in applyState()
DContext.h371 bool colorMaskGreen; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dangletypes.cpp84 colorMaskGreen = true; in BlendState()
Dangletypes.h254 bool colorMaskGreen; member
DState.cpp775 mBlendState.colorMaskGreen = green; in setColorMask()
DvalidationES.cpp3987 if (!blendState.colorMaskRed || !blendState.colorMaskGreen || !blendState.colorMaskBlue) in ValidateDrawStates()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
DFrameCapture.cpp3838 currentBlendState.colorMaskGreen != defaultBlendState.colorMaskGreen || in CaptureMidExecutionSetup()
3844 gl::ConvertToGLBoolean(currentBlendState.colorMaskGreen), in CaptureMidExecutionSetup()