Searched refs:colorMaskRed (Results 1 – 8 of 8) sorted by relevance
186 if (blendState.colorMaskRed != mCurBlendState.colorMaskRed || in syncState()360 setColorMask(framebuffer, blendState.colorMaskRed, blendState.colorMaskBlue, in setBlendDepthRasterStates()802 mCurBlendState.colorMaskRed = false; in setColorMask()819 mCurBlendState.colorMaskRed = red; in setColorMask()
119 mState.colorMaskRed = true; in Context()717 if(mState.colorMaskRed != red || mState.colorMaskGreen != green || in setColorMask()720 mState.colorMaskRed = red; in setColorMask()730 return (mState.colorMaskRed ? 0x1 : 0) | in getColorMask()1860 params[0] = mState.colorMaskRed; in getBooleanv()2977 …device->setColorWriteMask(i, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, m… in applyState()
370 bool colorMaskRed; member
83 colorMaskRed = true; in BlendState()
253 bool colorMaskRed; member
774 mBlendState.colorMaskRed = red; in setColorMask()
3987 if (!blendState.colorMaskRed || !blendState.colorMaskGreen || !blendState.colorMaskBlue) in ValidateDrawStates()
3837 if (currentBlendState.colorMaskRed != defaultBlendState.colorMaskRed || in CaptureMidExecutionSetup()3843 gl::ConvertToGLBoolean(currentBlendState.colorMaskRed), in CaptureMidExecutionSetup()