Searched refs:color_is_dual_source (Results 1 – 9 of 9) sorted by relevance
384 bool color_is_dual_source:1; member
184 shader->info.fs.color_is_dual_source = true; in set_io_mask()650 shader->info.fs.color_is_dual_source = true; in gather_intrinsic_info()972 shader->info.fs.color_is_dual_source = false; in nir_shader_gather_info()
361 v->fs.color_is_dual_source = info->fs.color_is_dual_source; in alloc_variant()
760 bool color_is_dual_source : 1; member
4141 if (!ctx->s->info.fs.color_is_dual_source) { in setup_output()
661 if (nir->info.fs.color_is_dual_source) in si_nir_scan_shader()
918 comp->dual_source_blend = nir->info.fs.color_is_dual_source; in ppir_compile_nir()
550 !binning_pass && fs->fs.color_is_dual_source; in setup_stateobj()
3079 nir->info.fs.color_is_dual_source ? 1 : 8); in zink_shader_create()