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Searched refs:compileFlags (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DShaderModuleD3D12.cpp189 uint32_t compileFlags; member
215 uint32_t compileFlags, in Create()
304 request.compileFlags = compileFlags; in Create()
358 stream << " compileFlags=" << compileFlags; in CreateCacheKey()
395 std::vector<const wchar_t*> GetDXCArguments(uint32_t compileFlags, bool enable16BitTypes) { in GetDXCArguments() argument
397 if (compileFlags & D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY) { in GetDXCArguments()
400 if (compileFlags & D3DCOMPILE_IEEE_STRICTNESS) { in GetDXCArguments()
404 if (compileFlags & d3dCompileFlagsBits) { in GetDXCArguments()
405 switch (compileFlags & D3DCOMPILE_OPTIMIZATION_LEVEL2) { in GetDXCArguments()
417 if (compileFlags & D3DCOMPILE_DEBUG) { in GetDXCArguments()
[all …]
DComputePipelineD3D12.cpp35 uint32_t compileFlags = 0; in Initialize() local
39 compileFlags |= D3DCOMPILE_OPTIMIZATION_LEVEL0; in Initialize()
43 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in Initialize()
47 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in Initialize()
57 ToBackend(GetLayout()), compileFlags)); in Initialize()
DRenderPipelineD3D12.cpp327 uint32_t compileFlags = 0; in Initialize() local
331 compileFlags |= D3DCOMPILE_OPTIMIZATION_LEVEL0; in Initialize()
335 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in Initialize()
339 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in Initialize()
343 compileFlags |= D3DCOMPILE_IEEE_STRICTNESS; in Initialize()
359 ->Compile(pipelineStages[stage], stage, ToBackend(GetLayout()), compileFlags)); in Initialize()
DShaderModuleD3D12.h59 uint32_t compileFlags);
/third_party/skia/third_party/externals/tint/src/val/
Dhlsl.cc69 const char* compileFlags = in HlslUsingDXC() local
73 auto res = dxc(profile, "-E " + ep.first, compileFlags, file.Path()); in HlslUsingDXC()
141 UINT compileFlags = D3DCOMPILE_OPTIMIZATION_LEVEL0 | in HlslUsingFXC() local
154 compileFlags, // Flags1 in HlslUsingFXC()
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp96 uint32_t compileFlags = 0; in GrCompileHLSLShader() local
99 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in GrCompileHLSLShader()
102 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in GrCompileHLSLShader()
107 compileTarget, compileFlags, 0, &shader, &errors); in GrCompileHLSLShader()
680 uint32_t compileFlags = 0; in MakeComputePipeline() local
683 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in MakeComputePipeline()
688 "cs_5_1", compileFlags, 0, &shaderBlob, &errors); in MakeComputePipeline()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp270 const EShMessages compileFlags = getCompileFlags(buildOptions, shaderLanguage); in compileShaderToSpirV() local
331 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV()
347 const int linkRes = glslangProgram.link(compileFlags); in compileShaderToSpirV()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp971 int compileFlags = stream->readInt<int>(); in load() local
972 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) in load()