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Searched refs:compilePending (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DShader.cpp402 if (!mState.compilePending()) in resolveCompile()
642 return (!mState.compilePending() || mCompilingState->compileEvent->isReady()); in isCompleted()
DShader.h90 bool compilePending() const { return mCompileStatus == CompileStatus::COMPILE_REQUESTED; } in compilePending() function