Searched refs:compileStartTime (Results 1 – 2 of 2) sorted by relevance
89 const deUint64 compileStartTime = deGetMicroseconds(); in assembleSpirV() local95 buildInfo->compileTimeUs = deGetMicroseconds() - compileStartTime; in assembleSpirV()
330 const deUint64 compileStartTime = deGetMicroseconds(); in compileShaderToSpirV() local337 shaderBuildInfo.compileTimeUs = deGetMicroseconds()-compileStartTime; in compileShaderToSpirV()