Searched refs:compile_queue (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_gallium.c | 336 util_queue_add_job(&screen->compile_queue, hwcso, &hwcso->ready, in ir3_shader_compute_state_create() 397 util_queue_add_job(&ctx->screen->compile_queue, hwcso, &hwcso->ready, in ir3_shader_state_create() 420 util_queue_drop_job(&screen->compile_queue, &hwcso->ready); in ir3_shader_state_delete() 513 util_queue_adjust_num_threads(&screen->compile_queue, max_threads); in ir3_set_max_shader_compiler_threads() 564 util_queue_init(&screen->compile_queue, "ir3q", 64, num_threads, in ir3_screen_init() 580 util_queue_destroy(&screen->compile_queue); in ir3_screen_fini()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | gen_vk_internal_shaders.py | 481 def compile_variation(glslang_path, compile_queue, shader_file, shader_basename, flags, enums, argument 531 compile_queue.add_job(shader_file, shader_basename, variation_string, output_path, 727 compile_queue = CompileQueue() 747 compile_variation(glslang_path if do_compile else None, compile_queue, shader_file, 761 compile_queue.finish()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_screen.h | 113 struct util_queue compile_queue; /* currently unused for a2xx */ member
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D | freedreno_context.c | 411 util_queue_finish(&screen->compile_queue); in fd_set_debug_callback()
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