Searched refs:compilerInstance (Results 1 – 13 of 13) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ShaderMtl.mm | 83 gl::ShCompilerInstance *compilerInstance, 95 std::make_shared<TranslateTask>(compilerInstance->getHandle(), compileOptions, source); 103 gl::ShCompilerInstance *compilerInstance, 111 sh::TShHandleBase *base = static_cast<sh::TShHandleBase *>(compilerInstance->getHandle()); 152 return compileImplMtl(context, compilerInstance, getState().getSource(),
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D | ShaderMtl.h | 26 gl::ShCompilerInstance *compilerInstance, 40 gl::ShCompilerInstance *compilerInstance,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ShaderNULL.cpp | 23 gl::ShCompilerInstance *compilerInstance, in compile() argument 26 return compileImpl(context, compilerInstance, mState.getSource(), options); in compile()
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D | ShaderNULL.h | 25 gl::ShCompilerInstance *compilerInstance,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ShaderD3D.cpp | 68 gl::ShCompilerInstance *compilerInstance, in WaitableCompileEventD3D() argument 72 mCompilerInstance(compilerInstance), in WaitableCompileEventD3D() 270 gl::ShCompilerInstance *compilerInstance, in compile() argument 371 auto translateTask = std::make_shared<TranslateTaskD3D>(compilerInstance->getHandle(), options, in compile() 375 angle::WorkerThreadPool::PostWorkerTask(workerThreadPool, translateTask), compilerInstance, in compile()
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D | ShaderD3D.h | 42 gl::ShCompilerInstance *compilerInstance,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ShaderImpl.h | 57 gl::ShCompilerInstance *compilerInstance, 66 gl::ShCompilerInstance *compilerInstance,
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D | ShaderImpl.cpp | 84 gl::ShCompilerInstance *compilerInstance, in compileImpl() argument 94 std::make_shared<TranslateTask>(compilerInstance->getHandle(), compileOptions, source); in compileImpl()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ShaderVk.cpp | 25 gl::ShCompilerInstance *compilerInstance, in compile() argument 107 return compileImpl(context, compilerInstance, mState.getSource(), compileOptions | options); in compile()
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D | ShaderVk.h | 25 gl::ShCompilerInstance *compilerInstance,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ShaderGL.cpp | 242 gl::ShCompilerInstance *compilerInstance, in compile() argument 390 ShHandle handle = compilerInstance->getHandle(); in compile() 414 std::make_shared<TranslateTaskGL>(compilerInstance->getHandle(), options, source, in compile() 427 ShHandle handle = compilerInstance->getHandle(); in compile()
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D | ShaderGL.h | 31 gl::ShCompilerInstance *compilerInstance,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.cpp | 389 ShCompilerInstance compilerInstance = mBoundCompiler->getInstance(mState.mShaderType); in compile() local 390 ShHandle compilerHandle = compilerInstance.getHandle(); in compile() 392 mCompilerResourcesString = compilerInstance.getBuiltinResourcesString(); in compile() 395 mCompilingState->shCompilerInstance = std::move(compilerInstance); in compile()
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