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Searched refs:compute_scratch_bo (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_device.c2894 if (queue->compute_scratch_bo) in radv_queue_state_finish()
2895 ws->buffer_destroy(ws, queue->compute_scratch_bo); in radv_queue_state_finish()
4230 struct radeon_winsys_bo *compute_scratch_bo) in radv_emit_compute_scratch() argument
4236 if (!compute_scratch_bo) in radv_emit_compute_scratch()
4239 scratch_va = radv_buffer_get_va(compute_scratch_bo); in radv_emit_compute_scratch()
4247 radv_cs_add_buffer(device->ws, cs, compute_scratch_bo); in radv_emit_compute_scratch()
4360 struct radeon_winsys_bo *compute_scratch_bo = queue->compute_scratch_bo; in radv_update_preamble_cs() local
4390 RADV_BO_PRIORITY_SCRATCH, 0, &compute_scratch_bo); in radv_update_preamble_cs()
4568 needs->compute_scratch_waves, compute_scratch_bo); in radv_update_preamble_cs()
4583 needs->compute_scratch_waves, compute_scratch_bo); in radv_update_preamble_cs()
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Dradv_private.h749 struct radeon_winsys_bo *compute_scratch_bo; member