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Searched refs:compute_state (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_compute.c79 void **compute_state, bool half_texel_offset) in util_compute_blit() argument
144 if (!*compute_state) in util_compute_blit()
145 *compute_state = blit_compute_shader(ctx); in util_compute_blit()
146 ctx->bind_compute_state(ctx, *compute_state); in util_compute_blit()
Du_compute.h39 void **compute_state, bool half_texel_offset);
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state.c426 static const struct svga_tracked_state *compute_state[] = variable
449 SVGA_RETRY_OOM(svga, ret, update_state(svga, compute_state, in svga_update_compute_state()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_draw.cpp458 struct d3d12_shader_selector *shader = compute ? ctx->compute_state : ctx->gfx_stages[i]; in check_descriptors_left()
474 struct d3d12_shader_selector *shader = compute ? ctx->compute_state : ctx->gfx_stages[i]; in check_descriptors_left()
584 struct d3d12_shader_selector *shader_sel = ctx->compute_state; in update_compute_root_parameters()
1269 ctx->compute_state == nullptr) in update_dispatch_indirect_with_sysvals()
1272 …if (!BITSET_TEST(ctx->compute_state->current->nir->info.system_values_read, SYSTEM_VALUE_NUM_WORKG… in update_dispatch_indirect_with_sysvals()
1320 struct d3d12_shader *shader = ctx->compute_state ? ctx->compute_state->current : NULL; in d3d12_launch_grid()
1373 d3d12_apply_resource_states(ctx, ctx->compute_state->is_variant); in d3d12_launch_grid()
Dd3d12_context.h235 struct d3d12_shader_selector *compute_state; member
Dd3d12_compute_transforms.cpp312 save->cs = ctx->compute_state; in d3d12_save_compute_transform_state()
Dd3d12_compiler.cpp1505 if (ctx->compute_state->workgroup_size_variable) in workgroup_size_variable()
1518 select_shader_variant(&sel_ctx, ctx->compute_state, nullptr, nullptr); in d3d12_select_compute_shader_variants()
Dd3d12_context.cpp1207 d3d12_context(pctx)->compute_state = (struct d3d12_shader_selector *)css; in d3d12_bind_compute_state()
/third_party/mesa3d/src/gallium/auxiliary/driver_trace/
Dtr_context.c757 trace_dump_arg(compute_state, state); in trace_context_create_compute_state()