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Searched refs:const_buff (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_draw.c901 const float *const_buff = ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer; in lima_update_pp_uniform() local
904 if (!const_buff) in lima_update_pp_uniform()
915 fp16_const_buff[i] = _mesa_float_to_half(const_buff[i]); in lima_update_pp_uniform()