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Searched refs:coordLocation (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/egl/
DteglGLES2SharingTests.cpp576 GLuint coordLocation = m_gl.getAttribLocation(program.getProgram(), "a_pos"); in renderResource() local
578 TCU_CHECK(coordLocation != (GLuint)-1); in renderResource()
597 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(coordLocation)); in renderResource()
600 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, coords)); in renderResource()
603 GLU_CHECK_GLW_CALL(m_gl, disableVertexAttribArray(coordLocation)); in renderResource()
644 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(coordLocation)); in renderResource()
647 … GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, vertices)); in renderResource()
669 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(coordLocation)); in renderResource()
672 … GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, vertices)); in renderResource()
779 GLuint coordLocation = m_gl.getAttribLocation(m_program->getProgram(), "a_pos"); in renderResource() local
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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fDrawElementsBaseVertexTests.cpp375 const GLuint coordLocation = m_gl.getAttribLocation(m_program->getProgram(), "a_position"); in iterate() local
424 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(coordLocation)); in iterate()
425 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL)); in iterate()
Des31fShaderFramebufferFetchTests.cpp557 const GLuint coordLocation = m_gl.getAttribLocation(m_program->getProgram(), "a_position"); in render() local
566 m_gl.enableVertexAttribArray(coordLocation); in render()
567 m_gl.vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL); in render()