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Searched refs:cs_clear_render_target_1d_array (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute_blit.c1009 if (!sctx->cs_clear_render_target_1d_array) in si_compute_clear_render_target()
1010 sctx->cs_clear_render_target_1d_array = si_clear_render_target_shader_1d_array(ctx); in si_compute_clear_render_target()
1011 shader = sctx->cs_clear_render_target_1d_array; in si_compute_clear_render_target()
Dsi_pipe.c274 if (sctx->cs_clear_render_target_1d_array) in si_destroy_context()
275 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target_1d_array); in si_destroy_context()
Dsi_pipe.h983 void *cs_clear_render_target_1d_array; member