Searched refs:cs_clear_render_target_1d_array (Results 1 – 3 of 3) sorted by relevance
1009 if (!sctx->cs_clear_render_target_1d_array) in si_compute_clear_render_target()1010 sctx->cs_clear_render_target_1d_array = si_clear_render_target_shader_1d_array(ctx); in si_compute_clear_render_target()1011 shader = sctx->cs_clear_render_target_1d_array; in si_compute_clear_render_target()
274 if (sctx->cs_clear_render_target_1d_array) in si_destroy_context()275 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target_1d_array); in si_destroy_context()
983 void *cs_clear_render_target_1d_array; member