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Searched refs:currentUniformBindingIndex (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DGlslangWrapperVk.cpp36 glslangProgramInterfaceInfo->currentUniformBindingIndex = 0; in ResetGlslangProgramInterfaceInfo()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h33 uint32_t currentUniformBindingIndex; member
Dglslang_wrapper_utils.cpp230 programInterfaceInfo->currentUniformBindingIndex); in AssignTransformFeedbackEmulationBindings()
231 ++programInterfaceInfo->currentUniformBindingIndex; in AssignTransformFeedbackEmulationBindings()
677 programInterfaceInfo->currentUniformBindingIndex); in AssignUniformBindings()
678 ++programInterfaceInfo->currentUniformBindingIndex; in AssignUniformBindings()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_glslang_utils.mm41 programInterfaceInfo->currentUniformBindingIndex = 0;