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Searched refs:d3d12_descriptor_pool_alloc_handle (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_descriptor_pool.h58 d3d12_descriptor_pool_alloc_handle(struct d3d12_descriptor_pool *pool,
Dd3d12_surface.cpp144 d3d12_descriptor_pool_alloc_handle(screen->dsv_pool, handle); in initialize_dsv()
223 d3d12_descriptor_pool_alloc_handle(screen->rtv_pool, handle); in initialize_rtv()
Dd3d12_descriptor_pool.cpp222 d3d12_descriptor_pool_alloc_handle(struct d3d12_descriptor_pool *pool, in d3d12_descriptor_pool_alloc_handle() function
Dd3d12_screen.cpp1020 d3d12_descriptor_pool_alloc_handle(screen->view_pool, &screen->null_srvs[i]); in d3d12_init_null_srvs()
1080 d3d12_descriptor_pool_alloc_handle(screen->view_pool, &screen->null_uavs[i]); in d3d12_init_null_uavs()
1094 d3d12_descriptor_pool_alloc_handle(screen->rtv_pool, &screen->null_rtv); in d3d12_init_null_rtv()
Dd3d12_context.cpp693 d3d12_descriptor_pool_alloc_handle(ctx->sampler_pool, &ss->handle); in d3d12_create_sampler_state()
700 d3d12_descriptor_pool_alloc_handle(ctx->sampler_pool, in d3d12_create_sampler_state()
955 d3d12_descriptor_pool_alloc_handle(screen->view_pool, &sampler_view->handle); in d3d12_create_sampler_view()
2140 d3d12_descriptor_pool_alloc_handle(ctx->sampler_pool, &ctx->null_sampler); in d3d12_init_null_sampler()