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Searched refs:damage (Results 1 – 25 of 80) sorted by relevance

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/third_party/skia/modules/sksg/tests/
DSGTest.cpp109 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local
113 &damage); in inval_test1()
135 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local
139 &damage); in inval_test1()
145 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} }; in inval_test1() local
149 &damage); in inval_test1()
171 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} }; in inval_test1() local
175 &damage); in inval_test1()
197 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} }; in inval_test1() local
201 &damage); in inval_test1()
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/third_party/typescript/tests/ts_extra_tests/test_ts_cases/2.0/allow_duplicate_identifiers_across_declarations/
Dallow_duplicate_identifiers_across_declarations_1.ts25 damage?: number; property
31 damage?: number; property
35 damage: 1024,
41 damage: 128,
44 Assert.equal(sa.damage, 1024);
45 Assert.equal(sb.damage, 128);
/third_party/skia/third_party/externals/egl-registry/extensions/KHR/
DEGL_KHR_partial_update.txt101 the word "damage" for subtly but significantly different purposes:
103 "Surface damage" is what the EGL_KHR_swap_buffers_with_damage extension
109 "Buffer damage" is what the EGL_KHR_partial_update extension is concerned
114 which requires linking one frame or buffer to another. Buffer damage is
117 Following are examples of the two different damage types. Note that the
119 differ according to the type of damage being discussed.
121 Surface damage example (EGL_KHR_swap_buffers_with_damage)
123 The surface damage for frame n is the difference between frame n and frame
136 |@@@@@@@@@| | | |@@@@@@@@@| | | | | Surface damage
141 Buffer damage example (EGL_KHR_partial_update)
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DEGL_KHR_swap_buffers_with_damage.txt61 list of damage rectangles that can be passed to a system
72 "damage" for subtly but significantly different purposes:
74 "Surface damage" is what the EGL_KHR_swap_buffers_with_damage extension
80 "Buffer damage" is what the EGL_KHR_partial_update extension is concerned
85 which requires linking one frame or buffer to another. Buffer damage is
88 Following are examples of the two different damage types. Note that the
90 differ according to the type of damage being discussed.
92 Surface damage example (EGL_KHR_swap_buffers_with_damage)
94 The surface damage for frame n is the difference between frame n and frame
107 |@@@@@@@@@| | | |@@@@@@@@@| | | | | Surface damage
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/third_party/EGL/extensions/KHR/
DEGL_KHR_partial_update.txt101 the word "damage" for subtly but significantly different purposes:
103 "Surface damage" is what the EGL_KHR_swap_buffers_with_damage extension
109 "Buffer damage" is what the EGL_KHR_partial_update extension is concerned
114 which requires linking one frame or buffer to another. Buffer damage is
117 Following are examples of the two different damage types. Note that the
119 differ according to the type of damage being discussed.
121 Surface damage example (EGL_KHR_swap_buffers_with_damage)
123 The surface damage for frame n is the difference between frame n and frame
136 |@@@@@@@@@| | | |@@@@@@@@@| | | | | Surface damage
141 Buffer damage example (EGL_KHR_partial_update)
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DEGL_KHR_swap_buffers_with_damage.txt61 list of damage rectangles that can be passed to a system
72 "damage" for subtly but significantly different purposes:
74 "Surface damage" is what the EGL_KHR_swap_buffers_with_damage extension
80 "Buffer damage" is what the EGL_KHR_partial_update extension is concerned
85 which requires linking one frame or buffer to another. Buffer damage is
88 Following are examples of the two different damage types. Note that the
90 differ according to the type of damage being discussed.
92 Surface damage example (EGL_KHR_swap_buffers_with_damage)
94 The surface damage for frame n is the difference between frame n and frame
107 |@@@@@@@@@| | | |@@@@@@@@@| | | | | Surface damage
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/third_party/typescript/tests/ts_extra_tests/test_ts_cases/2.0/abstract_properties_and_accessors/
Dabstract_properties_and_accessors.ts28 abstract damage: number; property in Skill
34 damage = 128;
44 Assert.equal(d.damage, 128);
/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_resource.c281 if (res->damage.region) in lima_resource_destroy()
282 FREE(res->damage.region); in lima_resource_destroy()
497 struct lima_damage_region *damage = &res->damage; in lima_resource_set_damage_region() local
500 if (damage->region) { in lima_resource_set_damage_region()
501 FREE(damage->region); in lima_resource_set_damage_region()
502 damage->region = NULL; in lima_resource_set_damage_region()
503 damage->num_region = 0; in lima_resource_set_damage_region()
523 struct pipe_scissor_state *bound = &damage->bound; in lima_resource_set_damage_region()
526 damage->region = CALLOC(nrects, sizeof(*damage->region)); in lima_resource_set_damage_region()
527 if (!damage->region) in lima_resource_set_damage_region()
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Dlima_resource.h54 struct lima_damage_region damage; member
Dlima_job.c321 return &res->damage; in lima_job_get_damage()
332 if (res->damage.region) { in lima_fb_cbuf_needs_reload()
683 struct lima_damage_region *damage = lima_job_get_damage(job); in lima_update_pp_stream() local
685 (damage && damage->region) || !lima_damage_fullscreen(job)) in lima_update_pp_stream()
/third_party/skia/third_party/externals/egl-registry/extensions/EXT/
DEGL_EXT_swap_buffers_with_damage.txt49 list of damage rectangles that can be passed to a system
115 of any damage rectangles forwarded by
196 3) What origin should be used for damage rectangles?
203 for the damage rectangles even though it was known to be
218 bottom left origin. For this extension that means that EGL damage
230 damage rectangles that are forwarded to the native window system
233 RESOLVED: The meaningfulness of those forwarded damage rectangles
265 possible to reliably map EGL damage rectangles to native window
269 damage rectangles to native window coordinates is that a native
276 reliable mappings of EGL damage rectangles then compositors would
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/third_party/EGL/extensions/EXT/
DEGL_EXT_swap_buffers_with_damage.txt49 list of damage rectangles that can be passed to a system
115 of any damage rectangles forwarded by
196 3) What origin should be used for damage rectangles?
203 for the damage rectangles even though it was known to be
218 bottom left origin. For this extension that means that EGL damage
230 damage rectangles that are forwarded to the native window system
233 RESOLVED: The meaningfulness of those forwarded damage rectangles
265 possible to reliably map EGL damage rectangles to native window
269 damage rectangles to native window coordinates is that a native
276 reliable mappings of EGL damage rectangles then compositors would
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/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_resource.c518 struct pipe_scissor_state *damage_extent = &pres->damage.extent; in panfrost_resource_set_damage_region()
527 if (!pres->damage.tile_map.data) { in panfrost_resource_set_damage_region()
528 pres->damage.tile_map.stride = in panfrost_resource_set_damage_region()
530 pres->damage.tile_map.size = in panfrost_resource_set_damage_region()
531 pres->damage.tile_map.stride * in panfrost_resource_set_damage_region()
533 pres->damage.tile_map.data = in panfrost_resource_set_damage_region()
534 malloc(pres->damage.tile_map.size); in panfrost_resource_set_damage_region()
537 memset(pres->damage.tile_map.data, 0, pres->damage.tile_map.size); in panfrost_resource_set_damage_region()
538 pres->damage.tile_map.enable = true; in panfrost_resource_set_damage_region()
540 pres->damage.tile_map.enable = false; in panfrost_resource_set_damage_region()
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Dpan_resource.h51 } damage; member
/third_party/mksh/
Dulimits.opt15 * direct, other damage, loss, or other issues arising in any way out
17 * damage or existence of a defect, except proven that it results out
Drlimits.opt15 * direct, other damage, loss, or other issues arising in any way out
17 * damage or existence of a defect, except proven that it results out
Dsh_flags.gen16 * direct, other damage, loss, or other issues arising in any way out
18 * damage or existence of a defect, except proven that it results out
Drlimits.gen16 * direct, other damage, loss, or other issues arising in any way out
18 * damage or existence of a defect, except proven that it results out
Dsh_flags.opt15 * direct, other damage, loss, or other issues arising in any way out
17 * damage or existence of a defect, except proven that it results out
/third_party/mesa3d/src/vulkan/wsi/
Dwsi_common_wayland.c1050 const VkPresentRegionKHR *damage) in wsi_wl_swapchain_queue_present() argument
1071 if (wl_surface_get_version(chain->surface) >= 4 && damage && in wsi_wl_swapchain_queue_present()
1072 damage->pRectangles && damage->rectangleCount > 0) { in wsi_wl_swapchain_queue_present()
1073 for (unsigned i = 0; i < damage->rectangleCount; i++) { in wsi_wl_swapchain_queue_present()
1074 const VkRectLayerKHR *rect = &damage->pRectangles[i]; in wsi_wl_swapchain_queue_present()
Dwsi_common_x11.c1414 const VkPresentRegionKHR *damage) in x11_queue_present() argument
1423 if (damage && damage->pRectangles && damage->rectangleCount > 0 && in x11_queue_present()
1424 damage->rectangleCount <= MAX_DAMAGE_RECTS) { in x11_queue_present()
1428 for (unsigned i = 0; i < damage->rectangleCount; i++) { in x11_queue_present()
1429 const VkRectLayerKHR *rect = &damage->pRectangles[i]; in x11_queue_present()
1436 xcb_xfixes_set_region(chain->conn, update_area, damage->rectangleCount, rects); in x11_queue_present()
/third_party/selinux/libselinux/
DLICENSE20 of such damage. You acknowledge that this is a reasonable allocation of
/third_party/skia/modules/sksg/include/
DSkSGNode.h57 void invalidate(bool damage = true);
/third_party/libpng/
DLICENSE21 of such damage.
116 the possibility of such damage.
/third_party/skia/third_party/externals/libpng/
DLICENSE21 of such damage.
116 the possibility of such damage.

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