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Searched refs:dbg_enabled (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_shader.c236 bool dbg_enabled = shader_debug_enabled(v->type); in assemble_variant() local
237 if (dbg_enabled || ir3_shader_override_path || v->disasm_info.write_disasm) { in assemble_variant()
266 if (dbg_enabled || shader_overridden) { in assemble_variant()