Searched refs:defaultLayers (Results 1 – 3 of 3) sorted by relevance
302 void setDefaultLayers(GLint defaultLayers);
2259 void Framebuffer::setDefaultLayers(GLint defaultLayers) in setDefaultLayers() argument2261 mState.mDefaultLayers = defaultLayers; in setDefaultLayers()
5042 glw::GLint defaultLayers = -1; in iterate() local5045 …gl.glGetFramebufferParameteriv(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_LAYERS, &defaultLayers); in iterate()5048 …g() << tcu::TestLog::Message << "GL_FRAMEBUFFER_DEFAULT_LAYERS = " << defaultLayers << tcu::TestLo… in iterate()5050 if (defaultLayers != 0) in iterate()5052 …m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected 0, got " << defaultLayers << tcu::… in iterate()5060 glw::GLint defaultLayers = -1; in iterate() local5064 …gl.glGetFramebufferParameteriv(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_LAYERS, &defaultLayers); in iterate()5067 …g() << tcu::TestLog::Message << "GL_FRAMEBUFFER_DEFAULT_LAYERS = " << defaultLayers << tcu::TestLo… in iterate()5069 if (defaultLayers != 12) in iterate()5071 …m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected 12, got " << defaultLayers << tcu:… in iterate()