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Searched refs:default_layout (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.cpp1103 block->default_layout.flags.i |= block_interface_qualifier; in _mesa_ast_process_interface_block()
1107 block->default_layout.flags.q.out) { in _mesa_ast_process_interface_block()
1109 block->default_layout.flags.q.stream = 1; in _mesa_ast_process_interface_block()
1110 block->default_layout.flags.q.explicit_stream = 0; in _mesa_ast_process_interface_block()
1111 block->default_layout.stream = state->out_qualifier->stream; in _mesa_ast_process_interface_block()
1114 if (state->has_enhanced_layouts() && block->default_layout.flags.q.out) { in _mesa_ast_process_interface_block()
1116 block->default_layout.flags.q.xfb_buffer = 1; in _mesa_ast_process_interface_block()
1117 block->default_layout.flags.q.explicit_xfb_buffer = 0; in _mesa_ast_process_interface_block()
1118 block->default_layout.xfb_buffer = state->out_qualifier->xfb_buffer; in _mesa_ast_process_interface_block()
Dglsl_parser.yy853 if (!block->default_layout.merge_qualifier(& @1, state, block->layout, false)) {
857 block->layout = block->default_layout;
2874 if (!block->default_layout.flags.q.buffer) {
2893 block->default_layout = *state->default_uniform_qualifier;
2895 block->default_layout = *state->default_shader_storage_qualifier;
Dast.h1268 ast_type_qualifier default_layout; variable