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Searched refs:depthCompare (Results 1 – 22 of 22) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DDepthStencilStateTests.cpp113 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckDepthCompareFunction()
121 state.depthCompare = compareFunction; in CheckDepthCompareFunction()
162 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckStencilCompareFunction()
175 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencilCompareFunction()
215 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckStencilOperation()
228 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencilOperation()
254 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencil()
380 state.depthCompare = wgpu::CompareFunction::Always; in TEST_P()
403 state.depthCompare = wgpu::CompareFunction::Always; in TEST_P()
468 baseState.depthCompare = wgpu::CompareFunction::Always; in TEST_P()
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DVertexOnlyRenderPipelineTests.cpp101 wgpu::CompareFunction depthCompare = wgpu::CompareFunction::Always, in CreateRenderPipeline() argument
134 depthStencil->depthCompare = depthCompare; in CreateRenderPipeline()
DClipSpaceTests.cpp47 depthStencil->depthCompare = wgpu::CompareFunction::LessEqual; in CreatePipelineForTest()
DPrimitiveStateTests.cpp119 depthStencil->depthCompare = test.depthCompareFunction; in DoTest()
DDepthBiasTests.cpp109 depthStencil->depthCompare = wgpu::CompareFunction::Greater; in RunDepthBiasTest()
DReadOnlyDepthStencilAttachmentTests.cpp98 depthStencil->depthCompare = wgpu::CompareFunction::LessEqual; in CreateRenderPipeline()
DQueryTests.cpp136 depthStencil->depthCompare = in TestOcclusionQueryWithDepthStencilTest()
DMultisampledRenderingTests.cpp260 depthStencil->depthCompare = wgpu::CompareFunction::Less; in CreateRenderPipelineForTest()
DTextureZeroInitTests.cpp79 depthStencil->depthCompare = wgpu::CompareFunction::Equal; in CreatePipelineForTest()
/third_party/skia/third_party/externals/dawn/examples/
DCubeReflection.cpp200 depthStencil->depthCompare = wgpu::CompareFunction::Less; in init()
219 depthStencil->depthCompare = wgpu::CompareFunction::Less; in init()
241 depthStencil->depthCompare = wgpu::CompareFunction::Less; in init()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DRenderPipeline.cpp270 DAWN_TRY(ValidateCompareFunction(descriptor->depthCompare)); in ValidateDepthStencilState()
292 !format->HasDepth() && (descriptor->depthCompare != wgpu::CompareFunction::Always || in ValidateDepthStencilState()
296 descriptor->format, descriptor->depthCompare, wgpu::CompareFunction::Always, in ValidateDepthStencilState()
650 mDepthStencil.depthCompare = wgpu::CompareFunction::Always; in RenderPipelineBase()
905 recorder.Record(desc.depthWriteEnabled, desc.depthCompare); in ComputeContentHash()
987 stateA.depthCompare != stateB.depthCompare || in operator ()()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/
DWireOptionalTests.cpp97 depthStencilState.depthCompare = WGPUCompareFunction_Always; in TEST_F()
149 desc->depthStencil->depthCompare == WGPUCompareFunction_Always && in TEST_F()
DWireArgumentTests.cpp126 depthStencilState.depthCompare = WGPUCompareFunction_Always; in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DRenderPipelineGL.cpp179 if (descriptor->depthCompare == wgpu::CompareFunction::Always && in ApplyDepthStencilState()
192 gl.DepthFunc(ToOpenGLCompareFunction(descriptor->depthCompare)); in ApplyDepthStencilState()
/third_party/skia/third_party/externals/dawn/src/utils/
DComboRenderPipelineDescriptor.cpp96 cDepthStencil.depthCompare = wgpu::CompareFunction::Always; in ComboRenderPipelineDescriptor()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp290 (descriptor->depthCompare == wgpu::CompareFunction::Always && in ComputeDepthStencilDesc()
295 depthStencilState.depthCompareOp = ToVulkanCompareOp(descriptor->depthCompare); in ComputeDepthStencilDesc()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderPipelineValidationTests.cpp165 depthStencil->depthCompare = wgpu::CompareFunction::LessEqual; in TEST_F()
862 descriptor.cDepthStencil.depthCompare = wgpu::CompareFunction::Always; in TEST_F()
866 descriptor.cDepthStencil.depthCompare = wgpu::CompareFunction::Undefined; in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPipelineD3D12.cpp286 mDepthStencilDescriptor.DepthFunc = ToD3D12ComparisonFunc(descriptor->depthCompare); in ComputeDepthStencilDesc()
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DConverter.cpp538 Convert(out.depthCompare, in.depthCompare) && in Convert()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DRenderPipelineMTL.mm251 ToMetalCompareFunction(descriptor->depthCompare);
/third_party/vk-gl-cts/external/amber/src/src/dawn/
Dengine_dawn.cc1126 depthStencilState.depthCompare = ::dawn::CompareFunction::Always; in CreateRenderPipelineDescriptor()
1148 depthStencilState.depthCompare = in CreateRenderPipelineDescriptor()
/third_party/skia/third_party/externals/dawn/src/tests/
DDawnTest.cpp1358 depthStencil->depthCompare = wgpu::CompareFunction::Equal; in ExpectAttachmentDepthStencilTestData()