/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilStateTests.cpp | 113 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckDepthCompareFunction() 121 state.depthCompare = compareFunction; in CheckDepthCompareFunction() 162 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckStencilCompareFunction() 175 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencilCompareFunction() 215 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckStencilOperation() 228 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencilOperation() 254 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencil() 380 state.depthCompare = wgpu::CompareFunction::Always; in TEST_P() 403 state.depthCompare = wgpu::CompareFunction::Always; in TEST_P() 468 baseState.depthCompare = wgpu::CompareFunction::Always; in TEST_P() [all …]
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D | VertexOnlyRenderPipelineTests.cpp | 101 wgpu::CompareFunction depthCompare = wgpu::CompareFunction::Always, in CreateRenderPipeline() argument 134 depthStencil->depthCompare = depthCompare; in CreateRenderPipeline()
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D | ClipSpaceTests.cpp | 47 depthStencil->depthCompare = wgpu::CompareFunction::LessEqual; in CreatePipelineForTest()
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D | PrimitiveStateTests.cpp | 119 depthStencil->depthCompare = test.depthCompareFunction; in DoTest()
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D | DepthBiasTests.cpp | 109 depthStencil->depthCompare = wgpu::CompareFunction::Greater; in RunDepthBiasTest()
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D | ReadOnlyDepthStencilAttachmentTests.cpp | 98 depthStencil->depthCompare = wgpu::CompareFunction::LessEqual; in CreateRenderPipeline()
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D | QueryTests.cpp | 136 depthStencil->depthCompare = in TestOcclusionQueryWithDepthStencilTest()
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D | MultisampledRenderingTests.cpp | 260 depthStencil->depthCompare = wgpu::CompareFunction::Less; in CreateRenderPipelineForTest()
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D | TextureZeroInitTests.cpp | 79 depthStencil->depthCompare = wgpu::CompareFunction::Equal; in CreatePipelineForTest()
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/third_party/skia/third_party/externals/dawn/examples/ |
D | CubeReflection.cpp | 200 depthStencil->depthCompare = wgpu::CompareFunction::Less; in init() 219 depthStencil->depthCompare = wgpu::CompareFunction::Less; in init() 241 depthStencil->depthCompare = wgpu::CompareFunction::Less; in init()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPipeline.cpp | 270 DAWN_TRY(ValidateCompareFunction(descriptor->depthCompare)); in ValidateDepthStencilState() 292 !format->HasDepth() && (descriptor->depthCompare != wgpu::CompareFunction::Always || in ValidateDepthStencilState() 296 descriptor->format, descriptor->depthCompare, wgpu::CompareFunction::Always, in ValidateDepthStencilState() 650 mDepthStencil.depthCompare = wgpu::CompareFunction::Always; in RenderPipelineBase() 905 recorder.Record(desc.depthWriteEnabled, desc.depthCompare); in ComputeContentHash() 987 stateA.depthCompare != stateB.depthCompare || in operator ()()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 97 depthStencilState.depthCompare = WGPUCompareFunction_Always; in TEST_F() 149 desc->depthStencil->depthCompare == WGPUCompareFunction_Always && in TEST_F()
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D | WireArgumentTests.cpp | 126 depthStencilState.depthCompare = WGPUCompareFunction_Always; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | RenderPipelineGL.cpp | 179 if (descriptor->depthCompare == wgpu::CompareFunction::Always && in ApplyDepthStencilState() 192 gl.DepthFunc(ToOpenGLCompareFunction(descriptor->depthCompare)); in ApplyDepthStencilState()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 96 cDepthStencil.depthCompare = wgpu::CompareFunction::Always; in ComboRenderPipelineDescriptor()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 290 (descriptor->depthCompare == wgpu::CompareFunction::Always && in ComputeDepthStencilDesc() 295 depthStencilState.depthCompareOp = ToVulkanCompareOp(descriptor->depthCompare); in ComputeDepthStencilDesc()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | RenderPipelineValidationTests.cpp | 165 depthStencil->depthCompare = wgpu::CompareFunction::LessEqual; in TEST_F() 862 descriptor.cDepthStencil.depthCompare = wgpu::CompareFunction::Always; in TEST_F() 866 descriptor.cDepthStencil.depthCompare = wgpu::CompareFunction::Undefined; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPipelineD3D12.cpp | 286 mDepthStencilDescriptor.DepthFunc = ToD3D12ComparisonFunc(descriptor->depthCompare); in ComputeDepthStencilDesc()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 538 Convert(out.depthCompare, in.depthCompare) && in Convert()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | RenderPipelineMTL.mm | 251 ToMetalCompareFunction(descriptor->depthCompare);
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/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
D | engine_dawn.cc | 1126 depthStencilState.depthCompare = ::dawn::CompareFunction::Always; in CreateRenderPipelineDescriptor() 1148 depthStencilState.depthCompare = in CreateRenderPipelineDescriptor()
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/third_party/skia/third_party/externals/dawn/src/tests/ |
D | DawnTest.cpp | 1358 depthStencil->depthCompare = wgpu::CompareFunction::Equal; in ExpectAttachmentDepthStencilTestData()
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