Searched refs:depthStencilSampleCount (Results 1 – 1 of 1) sorted by relevance
315 const uint32_t depthStencilSampleCount = attachment->GetTexture()->GetSampleCount(); in ValidateRenderPassDepthStencilAttachment() local318 depthStencilSampleCount != *sampleCount, in ValidateRenderPassDepthStencilAttachment()321 attachment, depthStencilSampleCount, *sampleCount); in ValidateRenderPassDepthStencilAttachment()323 *sampleCount = depthStencilSampleCount; in ValidateRenderPassDepthStencilAttachment()