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Searched refs:depthStencilStateRequired (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkResourceInterface.cpp592 bool depthStencilStateRequired = false; in createGraphicsPipelines() local
637 depthStencilStateRequired = true; in createGraphicsPipelines()
673 if (pCreateInfoCopies[i].pDepthStencilState != DE_NULL && !depthStencilStateRequired) in createGraphicsPipelines()
DvkSafetyCriticalUtil.cpp330 bool depthStencilStateRequired = false; in calculateGraphicsPipelineHash() local
394 depthStencilStateRequired = true; in calculateGraphicsPipelineHash()
448 if (depthStencilStateRequired && gpCI.pDepthStencilState != DE_NULL) in calculateGraphicsPipelineHash()