Searched refs:depthStencilStateRequired (Results 1 – 2 of 2) sorted by relevance
592 bool depthStencilStateRequired = false; in createGraphicsPipelines() local637 depthStencilStateRequired = true; in createGraphicsPipelines()673 if (pCreateInfoCopies[i].pDepthStencilState != DE_NULL && !depthStencilStateRequired) in createGraphicsPipelines()
330 bool depthStencilStateRequired = false; in calculateGraphicsPipelineHash() local394 depthStencilStateRequired = true; in calculateGraphicsPipelineHash()448 if (depthStencilStateRequired && gpCI.pDepthStencilState != DE_NULL) in calculateGraphicsPipelineHash()