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Searched refs:depth_iter (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/xcb/
DDisplayVkXcb.cpp28 for (xcb_depth_iterator_t depth_iter = xcb_screen_allowed_depths_iterator(screen); in GetXcbVisualType() local
29 depth_iter.rem; xcb_depth_next(&depth_iter)) in GetXcbVisualType()
31 for (xcb_visualtype_iterator_t visual_iter = xcb_depth_visuals_iterator(depth_iter.data); in GetXcbVisualType()
/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_winsys_dri.c326 xcb_depth_iterator_t depth_iter; in get_xcb_visualtype_for_depth() local
331 depth_iter = xcb_screen_allowed_depths_iterator(screen); in get_xcb_visualtype_for_depth()
332 for (; depth_iter.rem; xcb_depth_next(&depth_iter)) { in get_xcb_visualtype_for_depth()
333 if (depth_iter.data->depth != depth) in get_xcb_visualtype_for_depth()
336 visual_iter = xcb_depth_visuals_iterator(depth_iter.data); in get_xcb_visualtype_for_depth()
/third_party/mesa3d/src/loader/
Dloader_dri3_helper.c82 xcb_depth_iterator_t depth_iter; in get_xcb_visualtype_for_depth() local
87 depth_iter = xcb_screen_allowed_depths_iterator(screen); in get_xcb_visualtype_for_depth()
88 for (; depth_iter.rem; xcb_depth_next(&depth_iter)) { in get_xcb_visualtype_for_depth()
89 if (depth_iter.data->depth != depth) in get_xcb_visualtype_for_depth()
92 visual_iter = xcb_depth_visuals_iterator(depth_iter.data); in get_xcb_visualtype_for_depth()
/third_party/mesa3d/src/egl/drivers/dri2/
Dplatform_x11.c240 xcb_depth_iterator_t depth_iter = xcb_screen_allowed_depths_iterator(screen); in get_xcb_visualtype_for_depth() local
242 for (; depth_iter.rem; xcb_depth_next(&depth_iter)) { in get_xcb_visualtype_for_depth()
243 if (depth_iter.data->depth != depth) in get_xcb_visualtype_for_depth()
246 visual_iter = xcb_depth_visuals_iterator(depth_iter.data); in get_xcb_visualtype_for_depth()
/third_party/mesa3d/src/vulkan/wsi/
Dwsi_common_x11.c441 xcb_depth_iterator_t depth_iter = in screen_get_visualtype() local
444 for (; depth_iter.rem; xcb_depth_next (&depth_iter)) { in screen_get_visualtype()
446 xcb_depth_visuals_iterator (depth_iter.data); in screen_get_visualtype()
451 *depth = depth_iter.data->depth; in screen_get_visualtype()