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Searched refs:depth_test (Results 1 – 18 of 18) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_quad_pipe.c59 insert_stage_at_head( sp, sp->quad.depth_test ); in sp_build_quad_pipeline()
62 insert_stage_at_head( sp, sp->quad.depth_test ); in sp_build_quad_pipeline()
Dsp_context.c72 if (softpipe->quad.depth_test) in softpipe_destroy()
73 softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); in softpipe_destroy()
267 softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); in softpipe_create_context()
Dsp_context.h151 struct quad_stage *depth_test; member
/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_blit.c64 .depth_test = 0x0000000e, in lima_pack_blit_cmd()
89 reload_render_state.depth_test |= 0x400; in lima_pack_blit_cmd()
91 reload_render_state.depth_test |= 0x801; in lima_pack_blit_cmd()
93 reload_render_state.depth_test |= 0x1000; in lima_pack_blit_cmd()
Dlima_draw.c621 render->depth_test = lima_calculate_depth_test(&ctx->zsa->base, rst); in lima_pack_render_state()
624 render->depth_test |= 0x10; /* don't clip depth near */ in lima_pack_render_state()
626 render->depth_test |= 0x20; /* don't clip depth far */ in lima_pack_render_state()
629 render->depth_test |= (fs->state.frag_depth_reg << 6); in lima_pack_render_state()
631 render->depth_test |= 0x801; in lima_pack_render_state()
Dlima_gpu.h88 uint32_t depth_test; member
/third_party/mesa3d/src/gallium/tests/graw/
Dgraw_util.h148 graw_util_default_state(struct graw_info *info, boolean depth_test) in graw_util_default_state() argument
163 depthStencilAlpha.depth_enabled = depth_test; in graw_util_default_state()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_state.h107 VkBool32 depth_test; member
Dzink_pipeline.c209 depth_stencil_state.depthTestEnable = state->dyn_state1.depth_stencil_alpha_state->depth_test; in zink_create_gfx_pipeline()
Dzink_draw.cpp646 VKCTX(CmdSetDepthTestEnableEXT)(batch->state->cmdbuf, dsa_state->hw_state.depth_test); in zink_draw()
647 if (dsa_state->hw_state.depth_test) in zink_draw()
Dzink_state.c494 cso->hw_state.depth_test = VK_TRUE; in zink_create_depth_stencil_alpha_state()
/third_party/openGLES/extensions/QCOM/
DQCOM_writeonly_rendering.txt71 GL enables: multisample, depth_test, stencil_test, blending, and color_logic_Op.
/third_party/skia/third_party/externals/opengl-registry/extensions/QCOM/
DQCOM_writeonly_rendering.txt71 GL enables: multisample, depth_test, stencil_test, blending, and color_logic_Op.
/third_party/mesa3d/docs/relnotes/
D7.11.rst246 [bisected] piglit bugs/fdo23670-depth_test failed
/third_party/vk-gl-cts/modules/gles2/performance/
Des2pRedundantStateChangeTests.cpp169 ADD_TESTCASE(depth_test, "Enable/Disable depth test.", in init()
Des2pStateChangeTests.cpp183 ADD_TESTCASE(depth_test, "Enable/Disable depth test.", in init()
/third_party/vk-gl-cts/modules/gles3/performance/
Des3pRedundantStateChangeTests.cpp169 ADD_TESTCASE(depth_test, "Enable/Disable depth test.", in init()
Des3pStateChangeTests.cpp183 ADD_TESTCASE(depth_test, "Enable/Disable depth test.", in init()