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Searched refs:dest_swz (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_instr_tex.cpp254 RegisterVec4::Swizzle dest_swz; in from_string() local
256 auto dest = value_fctory.dest_vec4_from_string(deststr, dest_swz, pin_group); in from_string()
275 auto tex = new TexInstr( opcode, dest, dest_swz, src, sampler_id, res_id, nullptr); in from_string()
584 RegisterVec4::Swizzle dest_swz = {0,7,7,7}; in emit_tex_tex_ms() local
605 auto tex_sample_id_ir = new TexInstr(ld, sample_id_dest, dest_swz, temp1, in emit_tex_tex_ms()
763 RegisterVec4::Swizzle dest_swz, Shader& shader) in emit_tex_txs() argument
790 dest_swz[2] = 7; in emit_tex_txs()
792 auto ir = new TexInstr(get_resinfo, dest, dest_swz, src_coord, in emit_tex_txs()
797 ir->set_dest_swizzle(dest_swz); in emit_tex_txs()
Dsfn_shader_gs.cpp324 RegisterVec4::Swizzle dest_swz{7,7,7,7}; in emit_load_per_vertex_input() local
326 dest_swz[i] = i + nir_intrinsic_component(instr); in emit_load_per_vertex_input()
345 auto fetch = new LoadFromBuffer(dest, dest_swz, addr, in emit_load_per_vertex_input()
Dsfn_shader.cpp970 RegisterVec4::Swizzle dest_swz = {7,7,7,7}; in emit_load_scratch() local
973 dest_swz[i] = i; in emit_load_scratch()
975 auto *ir = new LoadFromScratch(dest, dest_swz, addr, m_scratch_size); in emit_load_scratch()
1206 RegisterVec4::Swizzle dest_swz {7,7,7,7}; in load_ubo() local
1210 dest_swz[i] = i + nir_intrinsic_component(instr); in load_ubo()
1215 ir = new LoadFromBuffer(dest, dest_swz, addr, 0, 1 + bufid->u32, in load_ubo()
1219 ir = new LoadFromBuffer(dest, dest_swz, addr, 0, 1, buffer_id, in load_ubo()
Dsfn_instr_tex.h167 RegisterVec4::Swizzle dest_swz, Shader& shader);
Dsfn_instr_mem.cpp537 RegisterVec4::Swizzle dest_swz[4] = { in emit_ssbo_load() local
551 auto ir = new LoadFromBuffer(dest, dest_swz[comp_idx], addr_temp, 0, in emit_ssbo_load()