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Searched refs:detachResourceById (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.h438 bool detachResourceById(const Context *context, GLenum resourceType, GLuint resourceId);
DFramebuffer.cpp916 return detachResourceById(context, GL_TEXTURE, textureId.value); in detachTexture()
921 return detachResourceById(context, GL_RENDERBUFFER, renderbufferId.value); in detachRenderbuffer()
924 bool Framebuffer::detachResourceById(const Context *context, GLenum resourceType, GLuint resourceId) in detachResourceById() function in gl::Framebuffer