Searched refs:detachVertexData (Results 1 – 4 of 4) sorted by relevance
33 allocator.detachVertexData(); // normally handled by the triangulating path renderer. in DEF_FUZZ()
59 sk_sp<GrThreadSafeCache::VertexData> GrCpuVertexAllocator::detachVertexData() { in detachVertexData() function in GrCpuVertexAllocator
85 sk_sp<GrThreadSafeCache::VertexData> detachVertexData();
146 sk_sp<GrThreadSafeCache::VertexData> detachVertexData() { in detachVertexData() function in __anonb400cc670111::StaticVertexAllocator325 fVertexData = allocator.detachVertexData(); in createNonAAMesh()463 fVertexData = allocator.detachVertexData(); in onPrePrepareDraws()