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Searched refs:determineTextureFormat (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/glx/
Dglx_pbuffer.c159 determineTextureFormat(const int *attribs, int numAttribs) in determineTextureFormat() function
204 pdraw->textureFormat = determineTextureFormat(attrib_list, num_attribs); in CreateDRIDrawable()
384 determineTextureFormat((const int *) data, num_attributes); in __glXGetDrawableAttribute()