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Searched refs:dirtyBits (Results 1 – 25 of 65) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.inl.h90 const State::DirtyBits &dirtyBits = mState.getDirtyBits(); in syncDirtyBits() local
91 ANGLE_TRY(mImplementation->syncState(this, dirtyBits, mAllDirtyBits, command)); in syncDirtyBits()
98 const State::DirtyBits &dirtyBits = (mState.getDirtyBits() & bitMask); in syncDirtyBits() local
99 ANGLE_TRY(mImplementation->syncState(this, dirtyBits, bitMask, command)); in syncDirtyBits()
100 mState.clearDirtyBits(dirtyBits); in syncDirtyBits()
DVertexArray_unittest.cpp21 VertexArray::DirtyBits dirtyBits; in TEST() local
26 dirtyBits.set(bits[i]); in TEST()
29 for (size_t dirtyBit : dirtyBits) in TEST()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DVertexArray9.h27 const gl::VertexArray::DirtyBits &dirtyBits,
40 const gl::VertexArray::DirtyBits &dirtyBits, in syncState() argument
45 ASSERT(dirtyBits.any()); in syncState()
DFramebuffer9.cpp409 const gl::Framebuffer::DirtyBits &dirtyBits, in syncState() argument
412 ANGLE_TRY(FramebufferD3D::syncState(context, binding, dirtyBits, command)); in syncState()
413 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits)); in syncState()
DFramebuffer9.h43 const gl::Framebuffer::DirtyBits &dirtyBits,
DStateManager9.h43 void syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits);
DContext9.cpp425 const gl::State::DirtyBits &dirtyBits, in syncState() argument
429 mRenderer->getStateManager()->syncState(mState, dirtyBits); in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DSamplerD3D.h23 angle::Result syncState(const gl::Context *context, const bool dirtyBits) override;
26 inline angle::Result SamplerD3D::syncState(const gl::Context *context, const bool dirtyBits) in syncState() argument
DFramebufferD3D.cpp290 const gl::Framebuffer::DirtyBits &dirtyBits, in syncState() argument
298 for (auto dirtyBit : dirtyBits) in syncState()
DFramebufferD3D.h99 const gl::Framebuffer::DirtyBits &dirtyBits,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DRenderTargetCache.h32 const gl::Framebuffer::DirtyBits &dirtyBits);
71 const gl::Framebuffer::DirtyBits &dirtyBits) in update() argument
73 for (auto dirtyBit : dirtyBits) in update()
DVertexArrayImpl.h39 const gl::VertexArray::DirtyBits &dirtyBits,
59 const gl::VertexArray::DirtyBits &dirtyBits, in syncState() argument
DProgramImpl.h160 const gl::Program::DirtyBits &dirtyBits);
167 const gl::Program::DirtyBits &dirtyBits) in syncState() argument
DFramebufferImpl.h88 const gl::Framebuffer::DirtyBits &dirtyBits,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp68 const gl::VertexArray::DirtyBits &dirtyBits, in syncState() argument
72 ASSERT(dirtyBits.any()); in syncState()
86 for (size_t dirtyBit : dirtyBits) in syncState()
DProgram11.h24 const gl::Program::DirtyBits &dirtyBits) override;
DProgram11.cpp24 const gl::Program::DirtyBits &dirtyBits) in syncState() argument
DFramebuffer11.cpp395 const gl::Framebuffer::DirtyBits &dirtyBits, in syncState() argument
398 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits)); in syncState()
399 ANGLE_TRY(FramebufferD3D::syncState(context, binding, dirtyBits, command)); in syncState()
DVertexArray11.h31 const gl::VertexArray::DirtyBits &dirtyBits,
DFramebuffer11.h43 const gl::Framebuffer::DirtyBits &dirtyBits,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DVertexArrayNULL.h24 const gl::VertexArray::DirtyBits &dirtyBits,
DVertexArrayNULL.cpp20 const gl::VertexArray::DirtyBits &dirtyBits, in syncState() argument
DFramebufferNULL.h72 const gl::Framebuffer::DirtyBits &dirtyBits,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DVertexArrayMtl.h33 const gl::VertexArray::DirtyBits &dirtyBits,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DVertexArrayVk.h31 const gl::VertexArray::DirtyBits &dirtyBits,

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