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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DInstancingTest.cpp764 for (GLuint divisorToTry : divisorsToTry) in TEST_P() local
767 glVertexAttribDivisor(0, divisorToTry); in TEST_P()
769 GLuint instanceCount = divisorToTry + 1u; in TEST_P()
770 unsigned int pointsRendered = (instanceCount - 1u) / divisorToTry + 1u; in TEST_P()
784 GLuint pointColorIndex = (pointIndex * divisorToTry) / kColorDivisor; in TEST_P()