Searched refs:doRead (Results 1 – 4 of 4) sorted by relevance
56 bool doRead = canRead && (!canWrite || rnd.getBool()); in RingBuffer_selfTest() local61 if (doRead) in RingBuffer_selfTest()
514 let doRead = (state.state & kNeedReadable) !== 0;515 debug('need readable', doRead);519 doRead = true;520 debug('length less than watermark', doRead);528 doRead = false;529 debug('reading, ended or constructing', doRead);530 } else if (doRead) {
151 async function doRead() { function168 await doRead();
838 bool doRead(GLuint texture);1995 bool RectangleTest::doRead(GLuint texture) in doRead() function in glcts::RectangleTest3578 result &= doRead(texture); in testAllFormatsAndTypes()