Home
last modified time | relevance | path

Searched refs:do_update_shaders (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_draw.cpp380 sctx->do_update_shaders = false; in si_update_shaders()
2204 sctx->do_update_shaders = true; in si_draw()
2218 sctx->do_update_shaders = true; in si_draw()
2232 sctx->do_update_shaders = true; in si_draw()
2269 sctx->do_update_shaders = true; in si_draw()
2384 sctx->do_update_shaders = true; in si_draw()
2399 sctx->do_update_shaders = true; in si_draw()
2409 sctx->do_update_shaders = true; in si_draw()
2444 sctx->do_update_shaders = true; in si_draw()
2448 sctx->do_update_shaders = true; in si_draw()
[all …]
Dsi_state_streamout.c174 sctx->do_update_shaders = true; /* to keep/remove streamout shader code as an optimization */ in si_set_streamout_targets()
428 sctx->do_update_shaders = true; in si_update_prims_generated_query_state()
Dsi_state.c758 sctx->do_update_shaders = true; in si_bind_blend_state()
1209 sctx->do_update_shaders = true; in si_bind_rs_state()
1430 sctx->do_update_shaders = true; in si_bind_dsa_state()
3190 sctx->do_update_shaders = true; in si_set_framebuffer_state()
3887 sctx->do_update_shaders = true; in si_set_min_samples()
5120 sctx->do_update_shaders = true; in si_bind_vertex_elements()
5219 sctx->do_update_shaders = true; in si_set_vertex_buffers()
Dsi_descriptors.c1294 sctx->do_update_shaders = true; in si_invalidate_inlinable_uniforms()
1348 sctx->do_update_shaders = true; in si_set_inlinable_constants()
1357 sctx->do_update_shaders = true; in si_set_inlinable_constants()
Dsi_sqtt.c741 sctx->do_update_shaders = true; in si_handle_thread_trace()
Dsi_pipe.h1076 bool do_update_shaders; member
Dsi_state_shaders.cpp3358 sctx->do_update_shaders = true; in si_update_common_shader_state()