/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pDrawCallBatchingTests.cpp | 643 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, NULL); in renderUnbatched() 647 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, NULL); in renderUnbatched() 652 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, &(m_dynamicIndexData[dra… in renderUnbatched() 654 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, &(m_staticIndexData[0])); in renderUnbatched() 747 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, N… in renderBatched() 751 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, N… in renderBatched() 756 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, &… in renderBatched() 758 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, &… in renderBatched() 994 bool drawElements = (drawType == 1); in init() local 1000 if (useIndexBuffer && !drawElements) in init() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context.inl.h | 137 ANGLE_INLINE void Context::drawElements(PrimitiveMode mode, in drawElements() function 150 ANGLE_CONTEXT_TRY(mImplementation->drawElements(this, mode, count, type, indices)); in drawElements()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 104 ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, 0); in drawQuadWithVaoBuffers() 150 ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]); in drawQuadWithClientPointers()
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/third_party/vk-gl-cts/framework/delibs/decpp/ |
D | doxygen.cfg | 1 PROJECT_NAME = "drawElements C++ Base Library"
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D | CMakeLists.txt | 1 # cmake file for drawElements C++ base library
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/third_party/vk-gl-cts/framework/delibs/ |
D | doxygen.cfg | 1 PROJECT_NAME = "drawElements Base Portability Library"
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/third_party/vk-gl-cts/ |
D | README.OpenSource | 9 …"Description": "This repository contains a GPU testing suite called dEQP (drawElements Quality Pro…
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cSeparateShaderObjsTests.cpp | 2294 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2310 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2318 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2324 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2330 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2339 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2366 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2382 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2418 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() 2452 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate() [all …]
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/third_party/vk-gl-cts/modules/internal/ |
D | CMakeLists.txt | 1 # drawElements internal tests
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/third_party/vk-gl-cts/doc/testspecs/ |
D | template.txt | 2 drawElements Quality Program Test Specification
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/third_party/vk-gl-cts/targets/osx/ |
D | osx.cmake | 2 # drawElements CMake utilities
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/third_party/vk-gl-cts/targets/default/ |
D | FindXCB.cmake | 2 # drawElements CMake utilities
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/third_party/vk-gl-cts/targets/null/ |
D | null.cmake | 2 # drawElements CMake utilities
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/third_party/vk-gl-cts/targets/x11_glx/ |
D | x11_glx.cmake | 2 # drawElements CMake utilities
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/third_party/vk-gl-cts/framework/platform/ios/ |
D | tcuIOSMain.m | 2 * drawElements Quality Program Tester Core
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D | tcuEAGLView.m | 2 * drawElements Quality Program Tester Core
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/third_party/vk-gl-cts/targets/x11_egl_glx/ |
D | x11_egl_glx.cmake | 2 # drawElements CMake utilities
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/third_party/vk-gl-cts/doc/testspecs/GLES3/ |
D | functional.fbo.srgb.txt | 2 drawElements Quality Program Test Specification
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D | functional.transform_feedback.txt | 2 drawElements Quality Program Test Specification
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/third_party/vk-gl-cts/data/gles31/shaders/es32/ |
D | functions.test | 2 # drawElements Quality Program OpenGL ES 3.2 Module
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/third_party/vk-gl-cts/targets/wayland/ |
D | wayland.cmake | 2 # drawElements CMake utilities
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/third_party/vk-gl-cts/doc/testspecs/GLES2/ |
D | functional.texture.incomplete.txt | 2 drawElements Quality Program Test Specification
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/third_party/vk-gl-cts/targets/ios/ |
D | ios.cmake | 2 # drawElements CMake utilities
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/third_party/vk-gl-cts/modules/egl/ |
D | teglGLES2SharingTests.cpp | 422 …GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, (GLsizei)indices.size(), GL_UNSIGNED_SHORT, &(… in renderResource() 602 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource() 648 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource() 673 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource() 793 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource() 1082 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource()
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/third_party/vk-gl-cts/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 674 gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, DE_NULL); in iterate() 688 gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, &indices[0]); in iterate() 879 gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]); in iterate() 1185 gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, &indices[0]); in iterate() 1378 gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]); in testFBO() 1597 gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]); in testFBO() 1677 gl.drawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, indices); in drawTestImage()
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