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/third_party/vk-gl-cts/modules/gles2/performance/
Des2pDrawCallBatchingTests.cpp643 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, NULL); in renderUnbatched()
647 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, NULL); in renderUnbatched()
652 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, &(m_dynamicIndexData[dra… in renderUnbatched()
654 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, &(m_staticIndexData[0])); in renderUnbatched()
747 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, N… in renderBatched()
751 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, N… in renderBatched()
756 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, &… in renderBatched()
758 …gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, &… in renderBatched()
994 bool drawElements = (drawType == 1); in init() local
1000 if (useIndexBuffer && !drawElements) in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.inl.h137 ANGLE_INLINE void Context::drawElements(PrimitiveMode mode, in drawElements() function
150 ANGLE_CONTEXT_TRY(mImplementation->drawElements(this, mode, count, type, indices)); in drawElements()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrContextUtil.cpp104 ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, 0); in drawQuadWithVaoBuffers()
150 ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]); in drawQuadWithClientPointers()
/third_party/vk-gl-cts/framework/delibs/decpp/
Ddoxygen.cfg1 PROJECT_NAME = "drawElements C++ Base Library"
DCMakeLists.txt1 # cmake file for drawElements C++ base library
/third_party/vk-gl-cts/framework/delibs/
Ddoxygen.cfg1 PROJECT_NAME = "drawElements Base Portability Library"
/third_party/vk-gl-cts/
DREADME.OpenSource9 …"Description": "This repository contains a GPU testing suite called dEQP (drawElements Quality Pro…
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp2294 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2310 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2318 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2324 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2330 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2339 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2366 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2382 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2418 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2452 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
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/third_party/vk-gl-cts/modules/internal/
DCMakeLists.txt1 # drawElements internal tests
/third_party/vk-gl-cts/doc/testspecs/
Dtemplate.txt2 drawElements Quality Program Test Specification
/third_party/vk-gl-cts/targets/osx/
Dosx.cmake2 # drawElements CMake utilities
/third_party/vk-gl-cts/targets/default/
DFindXCB.cmake2 # drawElements CMake utilities
/third_party/vk-gl-cts/targets/null/
Dnull.cmake2 # drawElements CMake utilities
/third_party/vk-gl-cts/targets/x11_glx/
Dx11_glx.cmake2 # drawElements CMake utilities
/third_party/vk-gl-cts/framework/platform/ios/
DtcuIOSMain.m2 * drawElements Quality Program Tester Core
DtcuEAGLView.m2 * drawElements Quality Program Tester Core
/third_party/vk-gl-cts/targets/x11_egl_glx/
Dx11_egl_glx.cmake2 # drawElements CMake utilities
/third_party/vk-gl-cts/doc/testspecs/GLES3/
Dfunctional.fbo.srgb.txt2 drawElements Quality Program Test Specification
Dfunctional.transform_feedback.txt2 drawElements Quality Program Test Specification
/third_party/vk-gl-cts/data/gles31/shaders/es32/
Dfunctions.test2 # drawElements Quality Program OpenGL ES 3.2 Module
/third_party/vk-gl-cts/targets/wayland/
Dwayland.cmake2 # drawElements CMake utilities
/third_party/vk-gl-cts/doc/testspecs/GLES2/
Dfunctional.texture.incomplete.txt2 drawElements Quality Program Test Specification
/third_party/vk-gl-cts/targets/ios/
Dios.cmake2 # drawElements CMake utilities
/third_party/vk-gl-cts/modules/egl/
DteglGLES2SharingTests.cpp422 …GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, (GLsizei)indices.size(), GL_UNSIGNED_SHORT, &(… in renderResource()
602 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource()
648 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource()
673 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource()
793 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource()
1082 GLU_CHECK_GLW_CALL(m_gl, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices)); in renderResource()
/third_party/vk-gl-cts/modules/gles2/stress/
Des2sSpecialFloatTests.cpp674 gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, DE_NULL); in iterate()
688 gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, &indices[0]); in iterate()
879 gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]); in iterate()
1185 gl.drawElements(GL_TRIANGLES, (glw::GLsizei)(indices.size()), GL_UNSIGNED_SHORT, &indices[0]); in iterate()
1378 gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]); in testFBO()
1597 gl.drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, &indices[indexIndex]); in testFBO()
1677 gl.drawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, indices); in drawTestImage()

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