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Searched refs:drawStates (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp1056 auto &drawStates = mState.mDrawBufferStates; in setDrawBuffers() local
1058 ASSERT(count <= drawStates.size()); in setDrawBuffers()
1059 std::copy(buffers, buffers + count, drawStates.begin()); in setDrawBuffers()
1060 std::fill(drawStates.begin() + count, drawStates.end(), GL_NONE); in setDrawBuffers()
1070 if (drawStates[index] != GL_NONE && mState.mColorAttachments[index].isAttached()) in setDrawBuffers()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2008 const auto &drawStates = mFramebuffer11->getState().getDrawBufferStates(); in syncFramebuffer() local
2020 (!renderTarget || drawStates[rtIndex] == GL_NONE || !activeProgramOutputs[rtIndex])) in syncFramebuffer()