Searched refs:draw_indirect (Results 1 – 25 of 159) sorted by relevance
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121 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.1_single_command122 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.1_multi_command123 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.3_single_command124 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.3_multi_command125 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.17_single_command126 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.17_multi_command127 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.45_single_command128 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.point_list.45_multi_command129 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.line_list.1_single_command130 dEQP-VK.draw.renderpass.basic_draw.draw_indirect.line_list.1_multi_command[all …]
32 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawc…33 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawc…34 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawc…35 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_dra…36 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_dra…37 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1500x1500_dra…38 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawc…39 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawc…40 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawc…41 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_dra…[all …]
24 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_off…25 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_off…26 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_off…27 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_off…28 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_coun…29 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_coun…30 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_coun…31 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_coun…32 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_large.no_count_limit.no_count…33 dEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_large.no_count_limit.no_count…[all …]
3 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indirect9 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw_indirect15 dEQP-VK.conditional_rendering.draw.condition_expect_execution_inverted.draw_indirect21 dEQP-VK.conditional_rendering.draw.condition_expect_noop_inverted.draw_indirect27 dEQP-VK.conditional_rendering.draw.condition_inherited_expect_execution.draw_indirect33 dEQP-VK.conditional_rendering.draw.condition_inherited_expect_noop.draw_indirect39 dEQP-VK.conditional_rendering.draw.condition_inherited_expect_execution_inverted.draw_indirect45 dEQP-VK.conditional_rendering.draw.condition_inherited_expect_noop_inverted.draw_indirect51 dEQP-VK.conditional_rendering.draw.condition_secondary_buffer_expect_execution.draw_indirect57 dEQP-VK.conditional_rendering.draw.condition_secondary_buffer_expect_noop.draw_indirect[all …]
70 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_dra…71 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_dra…72 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1500x1500_dra…73 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_dra…74 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_dra…75 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1500x1500_dra…76 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_dra…77 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_dra…78 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_dra…79 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1500x1500_dra…[all …]
138 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.1_single_command139 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.1_multi_command140 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.3_single_command141 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.3_multi_command142 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.17_single_command143 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.17_multi_command144 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.45_single_command145 dEQP-VKSC.draw.basic_draw.draw_indirect.point_list.45_multi_command146 dEQP-VKSC.draw.basic_draw.draw_indirect.line_list.1_single_command147 dEQP-VKSC.draw.basic_draw.draw_indirect.line_list.1_multi_command[all …]
111 dEQP-VK.conditional_rendering.draw.condition_host_memory_expect_execution.draw_indirect117 dEQP-VK.conditional_rendering.draw.condition_host_memory_expect_noop.draw_indirect123 dEQP-VK.conditional_rendering.draw.condition_host_memory_expect_execution_inverted.draw_indirect129 dEQP-VK.conditional_rendering.draw.condition_host_memory_expect_noop_inverted.draw_indirect135 dEQP-VK.conditional_rendering.draw.condition_host_memory_inherited_expect_execution.draw_indirect141 dEQP-VK.conditional_rendering.draw.condition_host_memory_inherited_expect_noop.draw_indirect147 ….conditional_rendering.draw.condition_host_memory_inherited_expect_execution_inverted.draw_indirect153 …QP-VK.conditional_rendering.draw.condition_host_memory_inherited_expect_noop_inverted.draw_indirect159 dEQP-VK.conditional_rendering.draw.condition_local_memory_expect_execution.draw_indirect165 dEQP-VK.conditional_rendering.draw.condition_local_memory_expect_noop.draw_indirect[all …]
17 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_dra…18 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_dra…19 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_dra…20 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_dra…
186 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.1_single_command187 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.1_multi_command188 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.3_single_command189 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.3_multi_command190 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.17_single_command191 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.17_multi_command192 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.45_single_command193 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.point_list.45_multi_command194 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.line_list.1_single_command195 dEQP-VKSC.draw.renderpass.basic_draw.draw_indirect.line_list.1_multi_command[all …]