Searched refs:draw_tiles_y (Results 1 – 12 of 12) sorted by relevance
579 (job->draw_tiles_x > 1 || job->draw_tiles_y > 1); in do_double_initial_tile_clear()592 layer * job->draw_tiles_x * job->draw_tiles_y * 64; in emit_render_layer()605 frame_h_in_supertiles = div_round_up(job->draw_tiles_y, in emit_render_layer()620 config.total_frame_height_in_tiles = job->draw_tiles_y; in emit_render_layer()
59 MAX2(job->num_layers, 1) * job->draw_tiles_x * job->draw_tiles_y * 64; in v3dX()81 job->draw_tiles_y * in v3dX()127 config.height_in_tiles = job->draw_tiles_y; in v3dX()
415 uint32_t draw_tiles_y; /** @< Number of tiles high for framebuffer. */ member
422 job->draw_tiles_y = DIV_ROUND_UP(v3d->framebuffer.height, in v3d_get_job_for_fbo()
531 job->draw_tiles_y = DIV_ROUND_UP(job->draw_height, in v3d_tlb_blit()
262 uint32_t draw_tiles_y; /** @< Number of tiles high for framebuffer. */ member
265 job->draw_tiles_y = DIV_ROUND_UP(vc4->framebuffer.height, in vc4_get_job_for_fbo()
87 bin.height_in_tiles = job->draw_tiles_y; in vc4_start_draw()
793 uint32_t draw_tiles_y; member817 (tiling->draw_tiles_x > 1 || tiling->draw_tiles_y > 1 || in v3dv_do_double_initial_tile_clear()
143 64 * min_layer * tiling->draw_tiles_x * tiling->draw_tiles_y; in emit_frame_setup()151 config.total_frame_height_in_tiles = tiling->draw_tiles_y; in emit_frame_setup()
390 tiling->draw_tiles_y = DIV_ROUND_UP(height, tiling->tile_height); in job_compute_frame_tiling()400 DIV_ROUND_UP(tiling->draw_tiles_y, tiling->supertile_height); in job_compute_frame_tiling()451 tiling->draw_tiles_y; in v3dv_job_start_frame()480 tiling->draw_tiles_y * in v3dv_job_start_frame()
718 64 * layer * tiling->draw_tiles_x * tiling->draw_tiles_y; in cmd_buffer_emit_render_pass_layer_rcl()994 config.total_frame_height_in_tiles = tiling->draw_tiles_y; in v3dX()