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Searched refs:dsResolve (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkFramebuffer.cpp224 …VkSubpassDescriptionDepthStencilResolve dsResolve = renderPass->getSubpassDepthStencilResolve(subp… in resolve() local
229 …imageView->resolveDepthStencil(attachments[dsResolve.pDepthStencilResolveAttachment->attachment], in resolve()
DVkImageView.cpp293 …epthStencil(ImageView *resolveAttachment, const VkSubpassDescriptionDepthStencilResolve &dsResolve) in resolveDepthStencil() argument
301 image->resolveDepthStencilTo(this, resolveAttachment, dsResolve); in resolveDepthStencil()
DVkImageView.hpp101 …pthStencil(ImageView *resolveAttachment, const VkSubpassDescriptionDepthStencilResolve &dsResolve);
DVkImage.cpp1033 …nst ImageView *src, ImageView *dst, const VkSubpassDescriptionDepthStencilResolve &dsResolve) const in resolveDepthStencilTo()
1035 device->getBlitter()->resolveDepthStencil(src, dst, dsResolve); in resolveDepthStencilTo()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp884 const VkAttachmentDescription &dsResolve = createInfo.pAttachments[resolveRenderPassIndex]; in UpdateRenderPassDepthStencilResolvePerfCounters() local
887 countersOut->depthClears += dsResolve.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR ? 1 : 0; in UpdateRenderPassDepthStencilResolvePerfCounters()
888 countersOut->depthLoads += dsResolve.loadOp == VK_ATTACHMENT_LOAD_OP_LOAD ? 1 : 0; in UpdateRenderPassDepthStencilResolvePerfCounters()
890 dsResolve.storeOp == static_cast<uint16_t>(RenderPassStoreOp::Store) ? 1 : 0; in UpdateRenderPassDepthStencilResolvePerfCounters()
892 countersOut->stencilClears += dsResolve.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_CLEAR ? 1 : 0; in UpdateRenderPassDepthStencilResolvePerfCounters()
893 countersOut->stencilLoads += dsResolve.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_LOAD ? 1 : 0; in UpdateRenderPassDepthStencilResolvePerfCounters()
895 dsResolve.stencilStoreOp == static_cast<uint16_t>(RenderPassStoreOp::Store) ? 1 : 0; in UpdateRenderPassDepthStencilResolvePerfCounters()