Searched refs:dt_stride (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | agx_pipe.c | 221 &nresource->dt_stride); in agx_resource_create() 223 nresource->slices[0].line_stride = nresource->dt_stride; in agx_resource_create() 224 assert((nresource->dt_stride & 0xF) == 0); in agx_resource_create() 691 rsrc->base.width0, 32, rsrc->dt_stride / 4, in agx_flush_frontbuffer() 694 memcpy(map, rsrc->bo->ptr.cpu, rsrc->dt_stride * rsrc->base.height0); in agx_flush_frontbuffer()
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D | agx_state.h | 249 unsigned dt_stride; member
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_resource.h | 52 unsigned dt_stride; member
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D | d3d12_screen.cpp | 776 util_copy_rect((ubyte*)map, pres->format, res->dt_stride, 0, 0, in d3d12_flush_frontbuffer()
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D | d3d12_resource.cpp | 293 &res->dt_stride); in init_texture()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_resource.h | 171 unsigned dt_stride; member
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D | zink_resource.c | 1172 &res->dt_stride); in resource_create()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.2.0.rst | 670 - asahi: Use dt_stride for line_stride where needed
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