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/third_party/skia/src/gpu/geometry/
DGrQuadUtils.cpp1097 V4f e2r = skvx::shuffle<1, 1, 3, 3>(fR) - skvx::shuffle<0, 0, 2, 2>(fR); in moveTo() local
1098 correct_bad_edges(e2Bad, &e2u, &e2v, &e2r); in moveTo()
1103 fR += a * e1r + b * e2r; in moveTo()