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/third_party/skia/src/gpu/geometry/
DGrQuadUtils.cpp1015 V4f e2w = skvx::shuffle<1, 1, 3, 3>(fW) - skvx::shuffle<0, 0, 2, 2>(fW); in moveTo() local
1017 correct_bad_edges(e2Bad, &e2x, &e2y, &e2w); in moveTo()
1026 V4f c2x = e2w * x2d - e2x; in moveTo()
1027 V4f c2y = e2w * y2d - e2y; in moveTo()
1072 fW += a * e1w + b * e2w; in moveTo()