Searched refs:effect_inputs (Results 1 – 3 of 3) sorted by relevance
370 Node::Inputs effect_inputs = effect->inputs(); in ReduceReturn() local371 DCHECK_EQ(control_inputs.count(), effect_inputs.count() - 1); in ReduceReturn()378 effect_inputs[i], control_inputs[i]); in ReduceReturn()
388 int effect_inputs = node->op()->EffectInputCount(); in Scope()389 if (effect_inputs == 1) { in Scope()393 DCHECK_EQ(0, effect_inputs); in Scope()
230 TFNode* effect_inputs[] = {effect(), control()}; in Loop() local231 builder_->SetEffect(builder_->EffectPhi(1, effect_inputs)); in Loop()