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Searched refs:effectiveStride (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.cpp543 GLsizei effectiveStride = in setVertexAttribPointerImpl() local
565 bindVertexBufferImpl(context, attribIndex, boundBuffer, offset, effectiveStride); in setVertexAttribPointerImpl()
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_vertex_attrib_binding.txt288 effectiveStride = stride;
290 compute effectiveStride based on size/type;
293 // VERTEX_BINDING_STRIDE will be set to effectiveStride
296 (char *)pointer - (char *)NULL, effectiveStride);
/third_party/openGLES/extensions/ARB/
DARB_vertex_attrib_binding.txt298 effectiveStride = stride;
300 compute effectiveStride based on size/type;
303 // VERTEX_BINDING_STRIDE will be set to effectiveStride
306 (char *)pointer - (char *)NULL, effectiveStride);
/third_party/mesa3d/src/mesa/main/
Dvarray.c944 GLsizei effectiveStride = stride != 0 ? in update_array() local
948 effectiveStride, false, false); in update_array()