/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | validationES1.cpp | 19 #define ANGLE_VALIDATE_IS_GLES1(context, entryPoint) \ argument 24 context->validationError(entryPoint, GL_INVALID_OPERATION, kGLES1Only); \ 34 angle::EntryPoint entryPoint, in ValidateAlphaFuncCommon() argument 49 context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); in ValidateAlphaFuncCommon() 55 angle::EntryPoint entryPoint, in ValidateClientStateCommon() argument 58 ANGLE_VALIDATE_IS_GLES1(context, entryPoint); in ValidateClientStateCommon() 69 context->validationError(entryPoint, GL_INVALID_ENUM, in ValidateClientStateCommon() 75 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidClientState); in ValidateClientStateCommon() 81 angle::EntryPoint entryPoint, in ValidateBuiltinVertexAttributeCommon() argument 88 ANGLE_VALIDATE_IS_GLES1(context, entryPoint); in ValidateBuiltinVertexAttributeCommon() [all …]
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D | validationGL1.cpp | 14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum() argument 19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() argument 25 angle::EntryPoint entryPoint, in ValidateBitmap() argument 37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() argument 43 angle::EntryPoint entryPoint, in ValidateCallLists() argument 52 angle::EntryPoint entryPoint, in ValidateClearAccum() argument 61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument 66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() argument 72 angle::EntryPoint entryPoint, in ValidateClipPlane() argument 80 angle::EntryPoint entryPoint, in ValidateColor3b() argument [all …]
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D | validationESEXT.cpp | 27 angle::EntryPoint entryPoint, in ValidateGetImageFormatAndType() argument 35 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFormat); in ValidateGetImageFormatAndType() 42 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); in ValidateGetImageFormatAndType() 73 angle::EntryPoint entryPoint, in IsValidMemoryObjectParamater() argument 84 context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); in IsValidMemoryObjectParamater() 95 angle::EntryPoint entryPoint, in ValidateObjectIdentifierAndName() argument 107 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidBufferName); in ValidateObjectIdentifierAndName() 115 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName() 120 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidShaderName); in ValidateObjectIdentifierAndName() 128 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName() [all …]
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D | validationES2.cpp | 148 angle::EntryPoint entryPoint, in IsValidCopyTextureDestinationFormatType() argument 154 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType() 160 context->validationError(entryPoint, GL_INVALID_OPERATION, kMismatchedTypeAndFormat); in IsValidCopyTextureDestinationFormatType() 167 context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType() 235 angle::EntryPoint entryPoint, in IsValidCopyTextureDestinationLevel() argument 247 if (!ValidImageSizeParameters(context, entryPoint, type, level, width, height, 1, isSubImage)) in IsValidCopyTextureDestinationLevel() 356 angle::EntryPoint entryPoint, in ValidateES2CopyTexImageParameters() argument 371 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateES2CopyTexImageParameters() 376 if (!ValidImageSizeParameters(context, entryPoint, texType, level, width, height, 1, in ValidateES2CopyTexImageParameters() 384 if (!ValidateCopyTexImageParametersBase(context, entryPoint, target, level, internalformat, in ValidateES2CopyTexImageParameters() [all …]
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D | validationGL1_autogen.h | 22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value); 23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 25 angle::EntryPoint entryPoint, 33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list); 35 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth); 46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c); 48 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, [all …]
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D | validationES31.cpp | 69 angle::EntryPoint entryPoint, in ValidateProgramResourceProperty() argument 322 angle::EntryPoint entryPoint, in ValidateProgramUniformBase() argument 329 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateProgramUniformBase() 330 return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, in ValidateProgramUniformBase() 332 ValidateUniformValue(context, entryPoint, valueType, uniform->type); in ValidateProgramUniformBase() 336 angle::EntryPoint entryPoint, in ValidateProgramUniformMatrixBase() argument 344 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateProgramUniformMatrixBase() 345 return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, in ValidateProgramUniformMatrixBase() 347 ValidateUniformMatrixValue(context, entryPoint, valueType, uniform->type); in ValidateProgramUniformMatrixBase() 351 angle::EntryPoint entryPoint, in ValidateVertexAttribFormatCommon() argument [all …]
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D | validationES3.cpp | 33 angle::EntryPoint entryPoint, in ValidateFramebufferTextureMultiviewBaseANGLE() argument 42 context->validationError(entryPoint, GL_INVALID_OPERATION, kMultiviewNotAvailable); in ValidateFramebufferTextureMultiviewBaseANGLE() 46 if (!ValidateFramebufferTextureBase(context, entryPoint, target, attachment, texture, level)) in ValidateFramebufferTextureMultiviewBaseANGLE() 53 context->validationError(entryPoint, GL_INVALID_VALUE, kMultiviewViewsTooSmall); in ValidateFramebufferTextureMultiviewBaseANGLE() 59 context->validationError(entryPoint, GL_INVALID_VALUE, kMultiviewViewsTooLarge); in ValidateFramebufferTextureMultiviewBaseANGLE() 67 angle::EntryPoint entryPoint, in ValidateFramebufferTextureMultiviewLevelAndFormat() argument 74 context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); in ValidateFramebufferTextureMultiviewLevelAndFormat() 81 context->validationError(entryPoint, GL_INVALID_OPERATION, in ValidateFramebufferTextureMultiviewLevelAndFormat() 89 angle::EntryPoint entryPoint, in ValidateUniformES3() argument 96 context->validationError(entryPoint, GL_INVALID_OPERATION, kES3Required); in ValidateUniformES3() [all …]
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D | validationES2_autogen.h | 21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture); 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 55 angle::EntryPoint entryPoint, [all …]
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D | validationES.cpp | 249 angle::EntryPoint entryPoint, in ValidateTextureWrapModeValue() argument 262 context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureWrapModeValue() 272 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidWrapModeTexture); in ValidateTextureWrapModeValue() 278 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureWrap); in ValidateTextureWrapModeValue() 287 angle::EntryPoint entryPoint, in ValidateTextureMinFilterValue() argument 304 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFilterTexture); in ValidateTextureMinFilterValue() 310 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMinFilterValue() 319 angle::EntryPoint entryPoint, in ValidateTextureMagFilterValue() argument 329 context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMagFilterValue() 338 angle::EntryPoint entryPoint, in ValidateTextureCompareModeValue() argument [all …]
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D | validationESEXT_autogen.h | 23 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 47 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 71 angle::EntryPoint entryPoint, 94 angle::EntryPoint entryPoint, 108 angle::EntryPoint entryPoint, 117 angle::EntryPoint entryPoint, 124 angle::EntryPoint entryPoint, [all …]
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D | validationGL4.cpp | 15 angle::EntryPoint entryPoint, in ValidateBeginQueryIndexed() argument 24 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedback() argument 32 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedbackStream() argument 41 angle::EntryPoint entryPoint, in ValidateEndQueryIndexed() argument 49 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineName() argument 61 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformName() argument 73 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformiv() argument 84 angle::EntryPoint entryPoint, in ValidateGetProgramStageiv() argument 94 angle::EntryPoint entryPoint, in ValidateGetQueryIndexediv() argument 104 angle::EntryPoint entryPoint, in ValidateGetSubroutineIndex() argument [all …]
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D | validationGL4_autogen.h | 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 37 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 57 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, 76 angle::EntryPoint entryPoint, [all …]
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D | validationES1_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 35 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth); 37 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 54 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, [all …]
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D | validationES32.cpp | 29 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint) in ValidateBlendBarrier() argument 35 angle::EntryPoint entryPoint, in ValidateBlendEquationSeparatei() argument 42 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationSeparatei() 46 if (!ValidateBlendEquationSeparate(context, entryPoint, modeRGB, modeAlpha)) in ValidateBlendEquationSeparatei() 56 angle::EntryPoint entryPoint, in ValidateBlendEquationi() argument 62 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationi() 66 if (!ValidateBlendEquation(context, entryPoint, mode)) in ValidateBlendEquationi() 76 angle::EntryPoint entryPoint, in ValidateBlendFuncSeparatei() argument 85 context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendFuncSeparatei() 89 if (!ValidateBlendFuncSeparate(context, entryPoint, srcRGB, dstRGB, srcAlpha, dstAlpha)) in ValidateBlendFuncSeparatei() [all …]
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D | validationES3_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 29 angle::EntryPoint entryPoint, 34 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 45 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, [all …]
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D | validationGL3_autogen.h | 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 35 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint); 37 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 56 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, [all …]
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D | validationGL3.cpp | 14 angle::EntryPoint entryPoint, in ValidateBeginConditionalRender() argument 22 angle::EntryPoint entryPoint, in ValidateBindFragDataLocation() argument 31 angle::EntryPoint entryPoint, in ValidateClampColor() argument 38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() argument 44 angle::EntryPoint entryPoint, in ValidateFramebufferTexture1D() argument 55 angle::EntryPoint entryPoint, in ValidateFramebufferTexture3D() argument 67 angle::EntryPoint entryPoint, in ValidateVertexAttribI1i() argument 75 angle::EntryPoint entryPoint, in ValidateVertexAttribI1iv() argument 83 angle::EntryPoint entryPoint, in ValidateVertexAttribI1ui() argument 91 angle::EntryPoint entryPoint, in ValidateVertexAttribI1uiv() argument [all …]
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D | validationES.h | 51 angle::EntryPoint entryPoint, 76 angle::EntryPoint entryPoint, 89 angle::EntryPoint entryPoint, 99 Program *GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id); 104 Shader *GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id); 107 angle::EntryPoint entryPoint, 111 angle::EntryPoint entryPoint, 124 angle::EntryPoint entryPoint, 128 angle::EntryPoint entryPoint, 132 angle::EntryPoint entryPoint, [all …]
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D | validationES31_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 35 angle::EntryPoint entryPoint, 38 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 53 angle::EntryPoint entryPoint, 58 angle::EntryPoint entryPoint, 61 angle::EntryPoint entryPoint, 65 angle::EntryPoint entryPoint, [all …]
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D | validationES31.h | 19 angle::EntryPoint entryPoint, 24 angle::EntryPoint entryPoint, 33 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 43 angle::EntryPoint entryPoint, 46 angle::EntryPoint entryPoint, 51 angle::EntryPoint entryPoint, 55 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 65 angle::EntryPoint entryPoint, [all …]
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D | validationES32_autogen.h | 21 bool ValidateBlendBarrier(const Context *context, angle::EntryPoint entryPoint); 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 51 angle::EntryPoint entryPoint, 68 angle::EntryPoint entryPoint, 72 angle::EntryPoint entryPoint, 80 angle::EntryPoint entryPoint, [all …]
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D | validationGL2_autogen.h | 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 53 angle::EntryPoint entryPoint, 58 angle::EntryPoint entryPoint, 62 angle::EntryPoint entryPoint, [all …]
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D | validationGL2.cpp | 15 angle::EntryPoint entryPoint, in ValidateGetVertexAttribdv() argument 24 angle::EntryPoint entryPoint, in ValidateVertexAttrib1d() argument 32 angle::EntryPoint entryPoint, in ValidateVertexAttrib1dv() argument 40 angle::EntryPoint entryPoint, in ValidateVertexAttrib1s() argument 48 angle::EntryPoint entryPoint, in ValidateVertexAttrib1sv() argument 56 angle::EntryPoint entryPoint, in ValidateVertexAttrib2d() argument 65 angle::EntryPoint entryPoint, in ValidateVertexAttrib2dv() argument 73 angle::EntryPoint entryPoint, in ValidateVertexAttrib2s() argument 82 angle::EntryPoint entryPoint, in ValidateVertexAttrib2sv() argument 90 angle::EntryPoint entryPoint, in ValidateVertexAttrib3d() argument [all …]
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D | validationES2.h | 19 angle::EntryPoint entryPoint, in ValidateDrawArrays() argument 24 return ValidateDrawArraysCommon(context, entryPoint, mode, first, count, 1); in ValidateDrawArrays() 28 angle::EntryPoint entryPoint, in ValidateUniform2f() argument 33 return ValidateUniform(context, entryPoint, GL_FLOAT_VEC2, location, 1); in ValidateUniform2f() 37 angle::EntryPoint entryPoint, in ValidateBindBuffer() argument 43 context->validationError(entryPoint, GL_INVALID_ENUM, err::kInvalidBufferTypes); in ValidateBindBuffer() 50 context->validationError(entryPoint, GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindBuffer() 58 angle::EntryPoint entryPoint, in ValidateDrawElements() argument 64 return ValidateDrawElementsCommon(context, entryPoint, mode, count, type, indices, 1); in ValidateDrawElements() 68 angle::EntryPoint entryPoint, in ValidateVertexAttribPointer() argument [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | DebugAnnotatorVk.cpp | 23 angle::EntryPoint entryPoint, in beginEvent() argument 27 angle::LoggingAnnotator::beginEvent(context, entryPoint, eventName, eventMessage); in beginEvent() 37 angle::EntryPoint entryPoint) in endEvent() argument 39 angle::LoggingAnnotator::endEvent(context, eventName, entryPoint); in endEvent() 43 if (isDrawEntryPoint(entryPoint)) in endEvent() 45 contextVk->endEventLog(entryPoint, PipelineType::Graphics); in endEvent() 47 else if (isDispatchEntryPoint(entryPoint)) in endEvent() 49 contextVk->endEventLog(entryPoint, PipelineType::Compute); in endEvent() 51 else if (isClearOrQueryEntryPoint(entryPoint)) in endEvent() 63 bool DebugAnnotatorVk::isDrawEntryPoint(angle::EntryPoint entryPoint) const in isDrawEntryPoint() [all …]
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