Searched refs:es_sel (Results 1 – 2 of 2) sorted by relevance
1349 const struct si_shader_selector *es_sel = in gfx10_shader_ngg() local1351 const struct si_shader_info *es_info = &es_sel->info; in gfx10_shader_ngg()1352 const gl_shader_stage es_stage = es_sel->stage; in gfx10_shader_ngg()1470 shader->ctx_reg.ngg.vgt_esgs_ring_itemsize = es_sel->info.esgs_itemsize / 4; in gfx10_shader_ngg()1477 si_set_tesseval_regs(sscreen, es_sel, shader); in gfx10_shader_ngg()
2355 const struct si_shader_selector *es_sel = in gfx10_ngg_calculate_subgroup_info() local2399 esvert_lds_size = es_sel->info.esgs_itemsize / 4; in gfx10_ngg_calculate_subgroup_info()2403 if (gs_sel->tess_turns_off_ngg || es_sel->stage != MESA_SHADER_TESS_EVAL) { in gfx10_ngg_calculate_subgroup_info()