/third_party/skia/tests/ |
D | GifTest.cpp | 565 SkColor expectedPixels[2][4] = { in DEF_TEST() local 572 expectedPixels[0][0] = 0xFF840000; in DEF_TEST() 573 expectedPixels[0][1] = 0xFF940000; in DEF_TEST() 574 expectedPixels[0][2] = 0xFFA50000; in DEF_TEST() 575 expectedPixels[0][3] = 0xFFB50000; in DEF_TEST() 576 expectedPixels[1][0] = 0xFFC60000; in DEF_TEST() 577 expectedPixels[1][1] = 0xFFD60000; in DEF_TEST() 578 expectedPixels[1][2] = 0xFFE70000; in DEF_TEST() 579 expectedPixels[1][3] = 0xFFF70000; in DEF_TEST() 587 expectedPixels[1][1] = use565 ? 0xFF0000FF : 0xFF0000FF; in DEF_TEST() [all …]
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D | RectangleTextureTest.cpp | 51 SkAutoTMalloc<uint32_t> expectedPixels(pixelCnt); in test_clear() local 61 expectedPixels.get()[i] = expectedColor0; in test_clear() 78 expectedPixels.get()[y * h + x] = expectedColor1; in test_clear() 82 TestReadPixels(reporter, dContext, sfc, expectedPixels.get(), "RectangleTexture-clear"); in test_clear()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | GetImageTest.cpp | 468 std::vector<GLColor> expectedPixels = { in TEST_P() local 478 GL_UNSIGNED_BYTE, expectedPixels.data()); in TEST_P() 481 std::vector<GLColor> actualPixels(expectedPixels.size(), GLColor::white); in TEST_P() 484 EXPECT_EQ(expectedPixels, actualPixels); in TEST_P() 495 std::vector<GLColor> expectedPixels = { in TEST_P() local 503 GL_UNSIGNED_BYTE, expectedPixels.data()); in TEST_P() 506 std::vector<GLColor> actualPixels(expectedPixels.size(), GLColor::white); in TEST_P() 509 EXPECT_EQ(expectedPixels, actualPixels); in TEST_P() 524 std::vector<GLColor> expectedPixels = { in TEST_P() local 530 ASSERT_EQ(expectedPixels.size(), in TEST_P() [all …]
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D | CopyTextureTest.cpp | 1395 GLColor expectedPixels(50u, 50u, 50u, 255u); in TEST_P() local 1414 EXPECT_PIXEL_COLOR_EQ(0, 0, expectedPixels); in TEST_P() 1427 GLColor expectedPixels(39u, 39u, 39u, 255u); in TEST_P() local 1446 EXPECT_PIXEL_COLOR_EQ(0, 0, expectedPixels); in TEST_P() 1459 GLColor expectedPixels(64u, 64u, 64u, 255u); in TEST_P() local 1478 EXPECT_PIXEL_COLOR_EQ(0, 0, expectedPixels); in TEST_P() 1490 GLColor expectedPixels(50u, 50u, 50u, 200u); in TEST_P() local 1508 EXPECT_PIXEL_COLOR_EQ(0, 0, expectedPixels); in TEST_P() 1521 GLColor expectedPixels(39u, 39u, 39u, 200u); in TEST_P() local 1539 EXPECT_PIXEL_COLOR_EQ(0, 0, expectedPixels); in TEST_P() [all …]
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D | LineLoopTest.cpp | 420 std::vector<GLColor> expectedPixels(getWindowWidth() * getWindowHeight()); in TEST_P() local 441 expectedPixels.data()); in TEST_P() 477 EXPECT_EQ(expectedPixels[idx], renderedPixels[idx]) in TEST_P() 478 << "Expected pixel at " << x << ", " << y << " to be " << expectedPixels[idx] in TEST_P()
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D | InstancingTest.cpp | 531 std::vector<GLColor> expectedPixels(getWindowWidth() * getWindowHeight()); in TEST_P() local 556 expectedPixels.data()); in TEST_P() 592 EXPECT_EQ(expectedPixels, actualPixels); in TEST_P() 600 EXPECT_EQ(expectedPixels, actualPixels); in TEST_P()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderViewportLayerArrayTests.cpp | 389 std::vector<std::pair<tcu::Vec2, tcu::Vec4> > expectedPixels; in iterate() local 402 expectedPixels.push_back(std::make_pair(center, renderColor)); in iterate() 406 expectedPixels.push_back(std::make_pair(center, backgroundColor)); in iterate() 410 for (size_t i = 0; i < expectedPixels.size(); ++i) in iterate() 413 …gl.readPixels((glw::GLint)expectedPixels[i].first.x(), (glw::GLint)expectedPixels[i].first.y(), 1,… in iterate() 417 tcu::Vec4(rgba[0], rgba[1], rgba[2], rgba[3]), expectedPixels[i].second); in iterate()
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D | gl4cShaderStorageBufferObjectTests.cpp | 5857 int expectedPixels = 6400; in Run() local 5861 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run() 5892 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_fragment_count"), expectedPixels); in Run() 5905 glDrawArrays(GL_POINTS, 0, expectedPixels); in Run()
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 5428 int expectedPixels = 6400; in Run() local 5432 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run() 5463 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_fragment_count"), expectedPixels); in Run() 5475 glDrawArrays(GL_POINTS, 0, expectedPixels); in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cShaderStorageBufferObjectTests.cpp | 5572 int expectedPixels = 6400; in Run() local 5576 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run() 5607 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_fragment_count"), expectedPixels); in Run() 5619 glDrawArrays(GL_POINTS, 0, expectedPixels); in Run()
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