Searched refs:exponential (Results 1 – 25 of 439) sorted by relevance
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30 exponential{"E"}47 exponential{"اس"}64 exponential{"×۱۰^"}81 exponential{"E"}98 exponential{"E"}115 exponential{"E"}132 exponential{"E"}149 exponential{"E"}167 exponential{"E"}347 exponential{"E"}[all …]
106 exponential{"اس"}133 exponential{"×۱۰^"}160 exponential{"E"}187 exponential{"E"}214 exponential{"E"}241 exponential{"E"}268 exponential{"E"}296 exponential{"E"}324 exponential{"E"}351 exponential{"E"}[all …]
34 exponential{"اس"}61 exponential{"×۱۰^"}88 exponential{"E"}114 exponential{"E"}140 exponential{"E"}166 exponential{"E"}192 exponential{"E"}219 exponential{"E"}245 exponential{"E"}271 exponential{"E"}[all …]
33 exponential{"اس"}62 exponential{"×۱۰^"}91 exponential{"E"}120 exponential{"E"}149 exponential{"E"}178 exponential{"E"}207 exponential{"E"}237 exponential{"E"}266 exponential{"E"}295 exponential{"E"}[all …]
30 exponential{"E"}47 exponential{"اس"}64 exponential{"×۱۰^"}81 exponential{"E"}98 exponential{"E"}115 exponential{"E"}132 exponential{"E"}149 exponential{"E"}167 exponential{"E"}351 exponential{"E"}[all …]
115 exponential{"اس"}142 exponential{"×۱۰^"}169 exponential{"E"}196 exponential{"E"}223 exponential{"E"}250 exponential{"E"}277 exponential{"E"}305 exponential{"E"}333 exponential{"E"}360 exponential{"E"}[all …]
64 public double exponentialToLinear(double exponential) { in exponentialToLinear() argument65 return Math.log((exponential + offset) / a) / (b * Math.log(ROOT)); in exponentialToLinear()
120 public "0.000000000000000000012": string = "should've been in exponential form"; // No error122 >"should've been in exponential form" : "should've been in exponential form"
12 …erStartAfterNumericLiteral.ts(9,1): error TS1352: A bigint literal cannot use exponential notation.15 …rStartAfterNumericLiteral.ts(10,1): error TS1352: A bigint literal cannot use exponential notation.73 !!! error TS1352: A bigint literal cannot use exponential notation.80 !!! error TS1352: A bigint literal cannot use exponential notation.
86 billion laughs / exponential entity expansion87 The `Billion Laughs`_ attack -- also known as exponential entity expansion --90 The exponential expansion results in several gigabytes of text and97 efficient as the exponential case but it avoids triggering parser countermeasures
4825 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex4826 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment4827 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex4828 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment4829 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex4830 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment4831 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex4832 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment4833 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex4834 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]
10333 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex10334 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment10335 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex10336 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment10337 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex10338 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment10339 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex10340 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment10341 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex10342 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]
10365 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex10366 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment10367 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex10368 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment10369 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex10370 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment10371 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex10372 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment10373 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex10374 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]
5129 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex5130 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment5131 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex5132 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment5133 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex5134 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment5135 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex5136 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment5137 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex5138 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]
5097 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex5098 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment5099 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex5100 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment5101 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex5102 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment5103 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex5104 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment5105 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex5106 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]
5096 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex5097 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment5098 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex5099 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment5100 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex5101 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment5102 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex5103 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment5104 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex5105 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]
3051 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_float_fragment3052 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_float_vertex3053 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec2_fragment3054 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec2_vertex3055 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec3_fragment3056 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec3_vertex3057 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec4_fragment3058 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec4_vertex3059 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_float_fragment3060 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_float_vertex[all …]
61 static const int8_t exponential[16] = { -128, -64, -32, -16, -8, -4, -2, -1, 0, 1, 2, 4, 8, 16, 32,… variable168 case AV_CODEC_ID_8SVX_EXP: esc->table = exponential; break; in eightsvx_decode_init()
5900 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex5901 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment5902 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex5903 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment5904 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex5905 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment5906 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex5907 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment5908 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex5909 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]
5858 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex5859 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment5860 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex5861 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment5862 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex5863 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment5864 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex5865 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment5866 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex5867 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment[all …]