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Searched refs:fAmbientColor (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/src/utils/
DSkShadowUtils.cpp594 rec->fAmbientColor = ambientColor; in fill_shadow_rec()
680 if (SkColorGetA(rec.fAmbientColor) > 0) { in drawShadow()
691 SkColorFilters::Blend(rec.fAmbientColor, in drawShadow()
710 if (!draw_shadow(factory, drawVertsProc, shadowedPath, rec.fAmbientColor)) { in drawShadow()
749 paint.setColor(rec.fAmbientColor); in drawShadow()
/third_party/skia/bench/
DShadowBench.cpp66 fRec.fAmbientColor = 0x19000000; in onDelayedSetup()
/third_party/skia/src/core/
DSkDrawShadowInfo.h24 SkColor fAmbientColor; member
DSkDrawShadowInfo.cpp21 desc += split + "\t fAmbientColor: " + std::to_string(fAmbientColor) + "\n"; in dump()
DSkPicturePlayback.cpp588 rec.fAmbientColor = reader->read32(); in handleOp()
DSkPictureRecord.cpp725 fWriter.write32(rec.fAmbientColor); in onDrawShadowRec()
/third_party/skia/src/gpu/v1/
DSurfaceDrawContext.cpp1182 if (SkColorGetA(rec.fAmbientColor) > 0) { in drawFastShadow()
1200 GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor); in drawFastShadow()
/third_party/skia/tools/debugger/
DDrawCommand.cpp360 rec.fAmbientColor = SK_ColorBLACK; in render_shadow()
1863 MakeJsonColor(writer, fShadowRec.fAmbientColor); in toJSON()